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RUST ANALYTICS
LIVE63,105PLY11,668SRV
QUOTE 91.237.167.212:28015 Offline checked 4d ago

Local Rust | Big World | Survivors

moddedoxide
Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,977
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average42/300+6+15.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average74/245+32+75.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average33/1000−20−37.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−9−42.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average52/700−43−45.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Local Rust | Big World | Survivors?

No gather rate appears in the name of Local Rust | Big World | Survivors. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on Local Rust | Big World | Survivors?

The game generates the procedural map on Local Rust | Big World | Survivors.

Player Count

Where does Local Rust | Big World | Survivors sit in the rankings?

In the top 71% of all ranked servers, Local Rust | Big World | Survivors is #15,977 on player hours over the last seven days.

What is the population on Local Rust | Big World | Survivors?

At present, Local Rust | Big World | Survivors is offline; the last sighting was 4 days 18 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Local Rust | Big World | Survivors wipe?

No rhythm can be told for Local Rust | Big World | Survivors yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 6 days 11 hours old.

Server Overview

Where can Local Rust | Big World | Survivors be found?

No region is published by Local Rust | Big World | Survivors. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.237.167.212:28015 is its address.

Local Rust | Big World | Survivors runs which version of Rust?

The build is Rust network protocol 2634 and build 167058 on Windows, running on Local Rust | Big World | Survivors. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Local Rust | Big World | Survivors and is it currently online?

Local Rust | Big World | Survivors is down. The last time we saw it was 4 days 18 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. The earliest Rust Analytics saw it was 9 October 2026.

Tags and Rankings

What is the meaning of the tags on Local Rust | Big World | Survivors?

Published by Local Rust | Big World | Survivors for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Local Rust | Big World | Survivors?

These Rust Analytics lists include Local Rust | Big World | Survivors: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to Local Rust | Big World | Survivors?

Type client.connect 91.237.167.212:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Game build: 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.