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RUST ANALYTICS
LIVE44,948PLY11,563SRV
QUOTE 91.240.74.124:29515 Offline checked 27d ago

INTFO Stage 4B isolated

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,489
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average163/225−9−5.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average119/200+17+16.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average416/425+19+4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average141/200+50+55.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−3−11.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average119/175+32+36.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on INTFO Stage 4B isolated?

The name of INTFO Stage 4B isolated carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of INTFO Stage 4B isolated?

In the top – of all ranked servers, INTFO Stage 4B isolated is #15,489 on player hours over the last seven days.

What is the population on INTFO Stage 4B isolated?

At present, INTFO Stage 4B isolated is offline; the last sighting was 27 days 10 hours ago.

Wipe Cycle

When does INTFO Stage 4B isolated schedule its wipes?

There are too few wipes on record for INTFO Stage 4B isolated to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 27 days 11 hours old.

Server Info

What is the server location for INTFO Stage 4B isolated?

No region is published by INTFO Stage 4B isolated. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.240.74.124:29515.

INTFO Stage 4B isolated is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on INTFO Stage 4B isolated. The protocol has to match for you to join, and Steam applies that update.

How reliable is INTFO Stage 4B isolated and is it currently online?

No response from INTFO Stage 4B isolated. It was last seen 27 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on INTFO Stage 4B isolated?

Published by INTFO Stage 4B isolated for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does INTFO Stage 4B isolated show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature INTFO Stage 4B isolated: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join INTFO Stage 4B isolated?

The console route: start Rust, press F1, enter client.connect 91.240.74.124:29515. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.