INTFO Stage 4B isolated
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,489 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 163/225 | ▼−9−5.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 119/200 | ▲+17+16.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 416/425 | ▲+19+4.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 141/200 | ▲+50+55.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 23/250 | ▼−3−11.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 119/175 | ▲+32+36.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on INTFO Stage 4B isolated?
The name of INTFO Stage 4B isolated carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Population
What is the rank of INTFO Stage 4B isolated?
In the top – of all ranked servers, INTFO Stage 4B isolated is #15,489 on player hours over the last seven days.
What is the population on INTFO Stage 4B isolated?
At present, INTFO Stage 4B isolated is offline; the last sighting was 27 days 10 hours ago.
Wipe Cycle
When does INTFO Stage 4B isolated schedule its wipes?
There are too few wipes on record for INTFO Stage 4B isolated to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 27 days 11 hours old.
Server Info
What is the server location for INTFO Stage 4B isolated?
No region is published by INTFO Stage 4B isolated. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 91.240.74.124:29515.
INTFO Stage 4B isolated is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Linux, running on INTFO Stage 4B isolated. The protocol has to match for you to join, and Steam applies that update.
How reliable is INTFO Stage 4B isolated and is it currently online?
No response from INTFO Stage 4B isolated. It was last seen 27 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on INTFO Stage 4B isolated?
Published by INTFO Stage 4B isolated for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does INTFO Stage 4B isolated show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature INTFO Stage 4B isolated: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join INTFO Stage 4B isolated?
The console route: start Rust, press F1, enter client.connect 91.240.74.124:29515. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.