INTFO no canyon bridge clean test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,428 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 26d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 10:52 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 574/600 | ▲+22+4.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 445/400 | ▲+21+5.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 135/200 | ▼−41−23.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 334/375 | ▼−81−19.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−30−37.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageRules & Settings
How is INTFO no canyon bridge clean test configured in terms of rules and settings?
The name of INTFO no canyon bridge clean test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What position does INTFO no canyon bridge clean test hold in the server rankings?
For the last seven days, INTFO no canyon bridge clean test holds rank #15,428 on player hours, in the top – of all ranked servers.
How full is INTFO no canyon bridge clean test?
At present, INTFO no canyon bridge clean test is offline; the last sighting was 26 days 3 hours ago.
Wipe Frequency
How does INTFO no canyon bridge clean test handle wipe day?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does INTFO no canyon bridge clean test wipe?
No rhythm can be told for INTFO no canyon bridge clean test yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 26 days 3 hours old.
Server Details
Where can INTFO no canyon bridge clean test be found?
No region is published by INTFO no canyon bridge clean test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.240.74.124:29715 is its address.
What Rust version is INTFO no canyon bridge clean test running?
The version in use at INTFO no canyon bridge clean test: Rust network protocol 2633 and build 163794, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is INTFO no canyon bridge clean test and is it currently online?
Offline at this moment: INTFO no canyon bridge clean test. Last seen 26 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on INTFO no canyon bridge clean test?
These tags are published by INTFO no canyon bridge clean test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
INTFO no canyon bridge clean test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, INTFO no canyon bridge clean test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to INTFO no canyon bridge clean test?
Type client.connect 91.240.74.124:29715 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.