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RUST ANALYTICS
LIVE34,349PLY11,458SRV
QUOTE 91.240.74.124:29815 Offline checked 26d ago

INTFO Stage 4K clean runtime

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,492
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:54 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+28+20.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−25−22.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average342/400+74+27.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average107/200+15+16.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125−3−3.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on INTFO Stage 4K clean runtime?

No gather rate is given in the name of INTFO Stage 4K clean runtime. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Player Count

Where does INTFO Stage 4K clean runtime sit in the rankings?

For the last seven days, INTFO Stage 4K clean runtime holds rank #15,492 on player hours, in the top – of all ranked servers.

How many players does INTFO Stage 4K clean runtime have?

Right now, INTFO Stage 4K clean runtime is offline; the last sighting was 26 days 12 hours ago.

Wipe Cycle

How does INTFO Stage 4K clean runtime handle wipe day?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does INTFO Stage 4K clean runtime wipe?

No rhythm can be told for INTFO Stage 4K clean runtime yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 12 hours old.

Server Details

Where can INTFO Stage 4K clean runtime be found?

There is no region published for INTFO Stage 4K clean runtime. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.240.74.124:29815 is its address.

INTFO Stage 4K clean runtime is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Linux, running on INTFO Stage 4K clean runtime. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is INTFO Stage 4K clean runtime and is it currently online?

INTFO Stage 4K clean runtime is down. The last time we saw it was 26 days 12 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Tags & Filters

How should you interpret the tags on INTFO Stage 4K clean runtime?

Published by INTFO Stage 4K clean runtime for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature INTFO Stage 4K clean runtime?

These Rust Analytics lists include INTFO Stage 4K clean runtime: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join INTFO Stage 4K clean runtime?

The console route: start Rust, press F1, enter client.connect 91.240.74.124:29815. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.