CSL Deadmans ATLAT-675 LiveTest
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,823 top 49%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Custom Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 193/300 | ▼−19−8.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 190/225 | ▪+0−0.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 51/1000 | ▼−46−47.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−19−59.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 48/700 | ▼−75−61.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on CSL Deadmans ATLAT-675 LiveTest?
The name of CSL Deadmans ATLAT-675 LiveTest carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.
Population
What is the rank of CSL Deadmans ATLAT-675 LiveTest?
For the last seven days, CSL Deadmans ATLAT-675 LiveTest holds rank #10,823 on player hours, in the top 49% of all ranked servers.
What is the population on CSL Deadmans ATLAT-675 LiveTest?
At present, CSL Deadmans ATLAT-675 LiveTest is offline; the last sighting was 13 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Frequency
How often does CSL Deadmans ATLAT-675 LiveTest wipe?
The record holds too few of CSL Deadmans ATLAT-675 LiveTest's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 hours.
Server Overview
What is the server location for CSL Deadmans ATLAT-675 LiveTest?
There is no region published for CSL Deadmans ATLAT-675 LiveTest. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.245.44.75:28430 is its address.
CSL Deadmans ATLAT-675 LiveTest runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what CSL Deadmans ATLAT-675 LiveTest runs. The protocol has to match for you to join, and Steam applies that update.
Is CSL Deadmans ATLAT-675 LiveTest up, and how consistent is its uptime?
CSL Deadmans ATLAT-675 LiveTest is down. The last time we saw it was 13 hours ago. Availability of 25% over the last 1 full day: it was online for 6 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.
Server Tags
What is the meaning of the tags on CSL Deadmans ATLAT-675 LiveTest?
These tags are published by CSL Deadmans ATLAT-675 LiveTest and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does CSL Deadmans ATLAT-675 LiveTest show up in Rust Analytics lists and filters?
On Rust Analytics, CSL Deadmans ATLAT-675 LiveTest matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join CSL Deadmans ATLAT-675 LiveTest?
Type client.connect 91.245.44.75:28430 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.