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RUST ANALYTICS
LIVE60,707PLY11,579SRV
QUOTE 91.245.44.75:28430 Offline checked 13h ago

CSL Deadmans ATLAT-675 LiveTest

moddedoxide
Players · last
0/ 2
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,823
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Custom Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75119:0021:0018:0020:0021:0023:00Wiped Mon 12 Oct, 19:27 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average193/300−19−8.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average190/225+0−0.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average51/1000−46−47.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−19−59.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average48/700−75−61.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on CSL Deadmans ATLAT-675 LiveTest?

The name of CSL Deadmans ATLAT-675 LiveTest carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

Population

What is the rank of CSL Deadmans ATLAT-675 LiveTest?

For the last seven days, CSL Deadmans ATLAT-675 LiveTest holds rank #10,823 on player hours, in the top 49% of all ranked servers.

What is the population on CSL Deadmans ATLAT-675 LiveTest?

At present, CSL Deadmans ATLAT-675 LiveTest is offline; the last sighting was 13 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

Wipe Frequency

How often does CSL Deadmans ATLAT-675 LiveTest wipe?

The record holds too few of CSL Deadmans ATLAT-675 LiveTest's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 40 hours.

Server Overview

What is the server location for CSL Deadmans ATLAT-675 LiveTest?

There is no region published for CSL Deadmans ATLAT-675 LiveTest. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 91.245.44.75:28430 is its address.

CSL Deadmans ATLAT-675 LiveTest runs which version of Rust?

Rust network protocol 2634 and build 166494 on Windows is what CSL Deadmans ATLAT-675 LiveTest runs. The protocol has to match for you to join, and Steam applies that update.

Is CSL Deadmans ATLAT-675 LiveTest up, and how consistent is its uptime?

CSL Deadmans ATLAT-675 LiveTest is down. The last time we saw it was 13 hours ago. Availability of 25% over the last 1 full day: it was online for 6 of 24 hours. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

What is the meaning of the tags on CSL Deadmans ATLAT-675 LiveTest?

These tags are published by CSL Deadmans ATLAT-675 LiveTest and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does CSL Deadmans ATLAT-675 LiveTest show up in Rust Analytics lists and filters?

On Rust Analytics, CSL Deadmans ATLAT-675 LiveTest matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join CSL Deadmans ATLAT-675 LiveTest?

Type client.connect 91.245.44.75:28430 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.