MCK-Home Stage
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,372 top 61%
- Rank · 7d ago
- #12,057 ▼1315 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 164/300 | ▲+8+5.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 185/225 | ▼−17−8.5% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−67−63.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−28−69.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 67/700 | ▼−29−30.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on MCK-Home Stage?
No gather rate is given in the name of MCK-Home Stage. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on MCK-Home Stage?
MCK-Home Stage uses a procedural map, which the game generates.
Player Count
What position does MCK-Home Stage hold in the server rankings?
For the last seven days, MCK-Home Stage holds rank #13,372 on player hours, in the top 61% of all ranked servers.
How many players does MCK-Home Stage have?
At present, MCK-Home Stage is offline; the last sighting was 20 days 2 hours ago.
Wipe Cycle
When does MCK-Home Stage schedule its wipes?
There are too few wipes on record for MCK-Home Stage to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 20 days 4 hours.
Server Info
What is the location of MCK-Home Stage?
No region is published by MCK-Home Stage. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.48.254.190:28015.
MCK-Home Stage is on which Rust version?
The version in use at MCK-Home Stage: Rust network protocol 2634 and build 165625, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is MCK-Home Stage and is it currently online?
Offline at this moment: MCK-Home Stage. Last seen 20 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
What is the meaning of the tags on MCK-Home Stage?
Published by MCK-Home Stage for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165625 (Build): It runs build 165625; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
MCK-Home Stage appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, MCK-Home Stage matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What is the process to join MCK-Home Stage?
The console route: start Rust, press F1, enter client.connect 91.48.254.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs165625
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.