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RUST ANALYTICS
LIVE44,340PLY11,500SRV
QUOTE 91.52.76.2:28015 Offline checked 10d ago

My Rust server | Powered by AMP

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,986
top 71%
Rank · 7d ago
#16,953
967 places up
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 6738
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average91/300−34−27.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average96/225+1+1.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average29/1000−25−46.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−14−62.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average29/700−54−65.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust server | Powered by AMP?

A procedural map of size 3,000 with seed 6738 runs on My Rust server | Powered by AMP, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does My Rust server | Powered by AMP hold in the server rankings?

In the top 71% of all ranked servers, My Rust server | Powered by AMP is #15,986 on player hours over the last seven days.

What is the population on My Rust server | Powered by AMP?

Right now, My Rust server | Powered by AMP is offline; the last sighting was 10 days 6 hours ago.

Wipe Frequency

When does My Rust server | Powered by AMP schedule its wipes?

The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 31 days.

Server Overview

What is the location of My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 91.52.76.2:28015 is its address.

What Rust version is My Rust server | Powered by AMP running?

The build is Rust network protocol 2633 and build 165217 on Linux, running on My Rust server | Powered by AMP. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Rust server | Powered by AMP?

Offline at this moment: My Rust server | Powered by AMP. Last seen 10 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Server Tags

What is the meaning of the tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Rust server | Powered by AMP show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to My Rust server | Powered by AMP?

The console route: start Rust, press F1, enter client.connect 91.52.76.2:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.