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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 91.79.243.98:28015 Offline checked 4d ago

My Local Server

Players · last
0/ 2
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,010
top 58%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average182/225−2−1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average131/200+17+14.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average414/425−1−0.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average147/200+42+39.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average130/175+34+34.7%

Quick answers

from the figures on this page

Map and Rules

How is My Local Server configured in terms of rules and settings?

The name of My Local Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Local Server?

The game generates the procedural map on My Local Server.

Population

What is the rank of My Local Server?

For the last seven days, My Local Server holds rank #13,010 on player hours, in the top 58% of all ranked servers.

What is the population on My Local Server?

At present, My Local Server is offline; the last sighting was 4 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

On what cycle does My Local Server wipe?

There are too few wipes on record for My Local Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 1 hours ago the current world was created.

Server Info

Where can My Local Server be found?

There is no region published for My Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.79.243.98:28015.

My Local Server is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on My Local Server. The protocol has to match for you to join, and Steam applies that update.

Is My Local Server up, and how consistent is its uptime?

No response from My Local Server. It was last seen 4 days 14 hours ago. 0% is its uptime for the last 4 full days, 0 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.

Server Tags

What is the meaning of the tags on My Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which My Local Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Local Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join My Local Server?

The console route: start Rust, press F1, enter client.connect 91.79.243.98:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.