Skip to the page
RUST ANALYTICS
LIVE44,708PLY11,551SRV
QUOTE 91.98.178.181:28080 Offline checked 1d ago

Hostile Sector Solo PVE

moddedcarbon
Players · last
0/ 1
n/a24h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#8,071
top 36%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
4500
Procedural Map · seed 1870104028
First seen
10 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75102:0006:0010:0015:0019:0023:00Wiped Mon 12 Oct, 22:48 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
05010015020002:0006:0010:0015:0019:0023:00Wiped Mon 12 Oct, 22:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC1d ago – – running 1
Sat 10 Oct, 22:33 UTC3d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average22/245+0−0.4%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.6%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average9/1000+3+58.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−2−66.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−17−60.8%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average21/200+5+31.2%

Quick answers

from the figures on this page

Map and Rules

How is Hostile Sector Solo PVE configured in terms of rules and settings?

No gather rate is given in the name of Hostile Sector Solo PVE. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Hostile Sector Solo PVE?

The map on Hostile Sector Solo PVE is procedural, size 4,500, with seed 1870104028, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does Hostile Sector Solo PVE hold in the server rankings?

For the last seven days, Hostile Sector Solo PVE holds rank #8,071 on player hours, in the top 36% of all ranked servers.

How many players does Hostile Sector Solo PVE have?

At present, Hostile Sector Solo PVE is offline; the last sighting was 26 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 22:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for Hostile Sector Solo PVE?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How often does Hostile Sector Solo PVE wipe?

The record holds too few of Hostile Sector Solo PVE's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 26 hours.

Server Details

Where can Hostile Sector Solo PVE be found?

There is no region published for Hostile Sector Solo PVE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 91.98.178.181:28080.

Is Hostile Sector Solo PVE performing well?

Average server fps for the last 48 hours is 137; the floor was 115. At its peak it held 117,324 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,147 MB. Low fps and growing entities are the source of felt lag.

Hostile Sector Solo PVE runs which version of Rust?

The version in use at Hostile Sector Solo PVE: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is Hostile Sector Solo PVE and is it currently online?

Offline at this moment: Hostile Sector Solo PVE. Last seen 26 hours ago. The reported uptime puts its last restart at about 23 minutes ago. 3 full days have passed with 67% uptime, 48 of 72 hours. The earliest Rust Analytics saw it was 10 October 2026.

Server Tags

How should you interpret the tags on Hostile Sector Solo PVE?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which Hostile Sector Solo PVE publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Hostile Sector Solo PVE?

On Rust Analytics, Hostile Sector Solo PVE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Hostile Sector Solo PVE?

Type client.connect 91.98.178.181:28080 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.