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RUST ANALYTICS
LIVE45,909PLY11,499SRV
QUOTE 91.98.186.104:28080 Online EU checked 9m ago

Hunt and Chill PVE Rust

monthly wipes vanillamoddedcarbonpve
Players · last
1/ 10
+124h
10% full
Day range 0 1
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 4
Rank
#3,762
top 17% · #1334 in EU
Rank · 7d ago
#3,646
116 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 8h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
118
player hours, last seven days
Map
3500
Procedural Map · seed 254915660
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 8h

The force wipe · high confidence

wipe-day peak
4
players, last three wipes

Coming wipes

  1. 22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average64/200−4−5.5%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average36/150−9−19.7%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average18/100−7−28.5%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average24/200−2−7.7%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average22/100−7−25.2%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average27/200+5+20.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Hunt and Chill PVE Rust?

The name of Hunt and Chill PVE Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on Hunt and Chill PVE Rust?

The map on Hunt and Chill PVE Rust is procedural, size 3,500, with seed 254915660, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Hunt and Chill PVE Rust sit in the rankings?

In the top 17% of all ranked servers, Hunt and Chill PVE Rust is #3,762 on player hours over the last seven days and #1,334 in Europe.

How full is Hunt and Chill PVE Rust?

On Hunt and Chill PVE Rust, 1 players are in now, out of 10 slots. Average players over seven days: 1; peak: 4. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 2 players.

Wipe Frequency

What can you expect on wipe day for Hunt and Chill PVE Rust?

The average peak across its recent wipes is 4 players. On the latest wipe, 43 hours after the wipe, the crowd peaked.

On what cycle does Hunt and Chill PVE Rust wipe?

The only wipe at Hunt and Chill PVE Rust is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 12 days 15 hours old. Its tags list a wipe each month.

Server Overview

What is the server location for Hunt and Chill PVE Rust?

The EU tag and Europe are what Hunt and Chill PVE Rust lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 91.98.186.104:28080.

Is Hunt and Chill PVE Rust performing well?

Average server fps for the last 48 hours is 166; the floor was 99. 78,472 entities is the maximum carried: buildings, deployables and everything else. Up to 2,505 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Hunt and Chill PVE Rust runs which version of Rust?

The version in use at Hunt and Chill PVE Rust: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Hunt and Chill PVE Rust up, and how consistent is its uptime?

Hunt and Chill PVE Rust is up. It is taking players now. The reported uptime puts its last restart at about 1 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Hunt and Chill PVE Rust?

Published by Hunt and Chill PVE Rust for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Hunt and Chill PVE Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Hunt and Chill PVE Rust: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Hunt and Chill PVE Rust?

The console route: start Rust, press F1, enter client.connect 91.98.186.104:28080. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/VhumPqkx7K.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.