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RUST ANALYTICS
LIVE68,443PLY11,675SRV
QUOTE 91.99.37.118:28107 Online checked 9m ago

24HG | Rust | Main #2

moddedcarbon
Players · last
0/ 200
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
#16,709
808 places up
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 2037386420
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average84/300+37+78.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average103/225+22+27.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average21/1000−17−44.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−35.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average38/700−16−29.3%

Quick answers

from the figures on this page

Server Rules

How is 24HG | Rust | Main #2 configured in terms of rules and settings?

The name of 24HG | Rust | Main #2 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on 24HG | Rust | Main #2?

24HG | Rust | Main #2 uses a procedural map of size 4,500 with seed 2037386420, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does 24HG | Rust | Main #2 sit in the rankings?

In the top 72% of all ranked servers, 24HG | Rust | Main #2 is #15,901 on player hours over the last seven days.

What is the population on 24HG | Rust | Main #2?

0 of 200 slots on 24HG | Rust | Main #2 are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How often does 24HG | Rust | Main #2 wipe?

There are too few wipes on record for 24HG | Rust | Main #2 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 35 days old.

Server Overview

What is the location of 24HG | Rust | Main #2?

No region is published by 24HG | Rust | Main #2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.99.37.118:28107 is its address.

How is the performance on 24HG | Rust | Main #2?

The last 48 hours average 166 server fps, the low being 121. The entity count reached 114,479, covering buildings, deployables and all else in the world. Up to 7,497 MB of memory was used. A climbing entity count plus low fps is the lag players report.

24HG | Rust | Main #2 is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Linux, running on 24HG | Rust | Main #2. The protocol has to match for you to join, and Steam applies that update.

How reliable is 24HG | Rust | Main #2 and is it currently online?

24HG | Rust | Main #2 is up. It is taking players now. The reported uptime puts its last restart at about 16 days 22 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on 24HG | Rust | Main #2?

These tags are published by 24HG | Rust | Main #2 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

24HG | Rust | Main #2 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include 24HG | Rust | Main #2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Joining the Server

What steps do I take to join 24HG | Rust | Main #2?

Type client.connect 91.99.37.118:28107 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://24hgaming.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players Slot count: 200.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.