24HG | Rust | Main #2
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72%
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 35d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 2037386420
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 84/300 | ▲+37+78.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 103/225 | ▲+22+27.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 21/1000 | ▼−17−44.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 38/700 | ▼−16−29.3% |
Quick answers
from the figures on this pageServer Rules
How is 24HG | Rust | Main #2 configured in terms of rules and settings?
The name of 24HG | Rust | Main #2 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is played on 24HG | Rust | Main #2?
24HG | Rust | Main #2 uses a procedural map of size 4,500 with seed 2037386420, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does 24HG | Rust | Main #2 sit in the rankings?
In the top 72% of all ranked servers, 24HG | Rust | Main #2 is #15,901 on player hours over the last seven days.
What is the population on 24HG | Rust | Main #2?
0 of 200 slots on 24HG | Rust | Main #2 are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
How often does 24HG | Rust | Main #2 wipe?
There are too few wipes on record for 24HG | Rust | Main #2 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 35 days old.
Server Overview
What is the location of 24HG | Rust | Main #2?
No region is published by 24HG | Rust | Main #2. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 91.99.37.118:28107 is its address.
How is the performance on 24HG | Rust | Main #2?
The last 48 hours average 166 server fps, the low being 121. The entity count reached 114,479, covering buildings, deployables and all else in the world. Up to 7,497 MB of memory was used. A climbing entity count plus low fps is the lag players report.
24HG | Rust | Main #2 is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on 24HG | Rust | Main #2. The protocol has to match for you to join, and Steam applies that update.
How reliable is 24HG | Rust | Main #2 and is it currently online?
24HG | Rust | Main #2 is up. It is taking players now. The reported uptime puts its last restart at about 16 days 22 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on 24HG | Rust | Main #2?
These tags are published by 24HG | Rust | Main #2 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
24HG | Rust | Main #2 appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include 24HG | Rust | Main #2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What steps do I take to join 24HG | Rust | Main #2?
Type client.connect 91.99.37.118:28107 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://24hgaming.com.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y
Game
gmvanilla
mp200
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.