LocalRustServer
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,288 top 58%
- Rank · 7d ago
- #6,587 ▼6701 places down
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 166/200 | ▲+14+9.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 72/200 | ▼−46−39.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 315/375 | ▲+74+30.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 108/200 | ▲+16+17.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 11/250 | ▼−1−7.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 67/100 | ▼−26−27.9% |
Quick answers
from the figures on this pageRules & Settings
How is LocalRustServer configured in terms of rules and settings?
No gather rate is given in the name of LocalRustServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on LocalRustServer?
LocalRustServer uses a procedural map, which the game generates.
Population
What position does LocalRustServer hold in the server rankings?
In the top 58% of all ranked servers, LocalRustServer is #13,288 on player hours over the last seven days.
How many players does LocalRustServer have?
Right now, LocalRustServer is offline; the last sighting was 23 days 18 hours ago.
Wipe Schedule
How often does LocalRustServer wipe?
No rhythm can be told for LocalRustServer yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 31 days 9 hours.
Server Overview
What is the location of LocalRustServer?
No region is published by LocalRustServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.101.242.134:28015.
LocalRustServer runs which version of Rust?
Rust network protocol 2633 and build 163794 on Windows is what LocalRustServer runs. The protocol has to match for you to join, and Steam applies that update.
Is LocalRustServer up, and how consistent is its uptime?
Offline at this moment: LocalRustServer. Last seen 23 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 18 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on LocalRustServer?
Published by LocalRustServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature LocalRustServer?
These Rust Analytics lists include LocalRustServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join LocalRustServer?
Type client.connect 92.101.242.134:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.