DeepSeaRusWorld
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,809 top 35%
- Rank · 7d ago
- #6,899 ▼910 places down
- Last wipe
- 3d ago monthly schedule
- Next wipe
- 21d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 12 player hours, last seven days
- Map
- 4096 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 9.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:11 UTC3d ago | 2 | – | running | 1 |
| Thu 1 Oct, 20:29 UTC FW12d ago | 3 | halved by day 3 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 28/1000 | ▼−33−54.0% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−10−52.4% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 56/700 | ▼−3−5.1% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 15/650 | ▼−3−17.8% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 63 on average | 55/200 | ▪+0+0.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 59 on average | 254/700 | ▼−72−22.1% |
Quick answers
from the figures on this pageMap and Rules
How is DeepSeaRusWorld configured in terms of rules and settings?
The name of DeepSeaRusWorld carries no gather rate. Group size is capped at 10 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
Which map is played on DeepSeaRusWorld?
The map on DeepSeaRusWorld is procedural, size 4,096, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Population
What is the rank of DeepSeaRusWorld?
For the last seven days, DeepSeaRusWorld holds rank #7,809 on player hours, in the top 35% of all ranked servers.
What is the population on DeepSeaRusWorld?
0 of 100 slots on DeepSeaRusWorld are filled at the moment. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 0 players.
Wipe Cycle
What happens on wipe day at DeepSeaRusWorld?
The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 3 when it did not hold.
How often does DeepSeaRusWorld wipe?
The only wipe at DeepSeaRusWorld is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 3 days 7 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
What is the server location for DeepSeaRusWorld?
For DeepSeaRusWorld, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.118.11.17:28438.
How is the performance on DeepSeaRusWorld?
Server fps over the last 48 hours: 98 on average, 86 at the lowest. The entity count reached 97,500, covering buildings, deployables and all else in the world. Memory use peaked at 3,285 MB. What players feel as lag is low fps together with a rising entity count.
DeepSeaRusWorld runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Linux, running on DeepSeaRusWorld. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of DeepSeaRusWorld?
The server is live: DeepSeaRusWorld is online. The reported uptime puts its last restart at about 3 days 5 hours ago. The last 7 full days give 91% uptime, 153 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on DeepSeaRusWorld?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Capacity: 100 slots; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which DeepSeaRusWorld publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature DeepSeaRusWorld?
These Rust Analytics lists include DeepSeaRusWorld: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connection
What is the process to join DeepSeaRusWorld?
The console route: start Rust, press F1, enter client.connect 92.118.11.17:28438. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://site.xyz/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.