[US] Krizalium Test
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,956 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 612351
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 322/350 | ▲+54+20.2% | |
| 2 | Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average | 25/250 | ▼−10−27.9% | |
| 3 | Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average | 27/250 | ▼−10−27.7% | |
| 4 | [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 219 on average | 193/400 | ▲+20+11.5% | |
| 5 | Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average | 177/225 | ▲+22+14.1% | |
| 6 | Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 189 on average | 115/200 | ▲+3+2.5% |
Quick answers
from the figures on this pageMap and Rules
How is [US] Krizalium Test configured in terms of rules and settings?
No gather rate is given in the name of [US] Krizalium Test. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [US] Krizalium Test?
[US] Krizalium Test uses a procedural map of size 3,000 with seed 612351, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of [US] Krizalium Test?
In the top 71% of all ranked servers, [US] Krizalium Test is #15,956 on player hours over the last seven days.
How many players does [US] Krizalium Test have?
0 of 50 slots on [US] Krizalium Test are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
When does [US] Krizalium Test schedule its wipes?
The record holds too few of [US] Krizalium Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days.
Server Info
What is the server location for [US] Krizalium Test?
No region tag is published by [US] Krizalium Test, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.118.19.86:28015.
How is the performance on [US] Krizalium Test?
The last 48 hours average 60 server fps, the low being 60. 45,209 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,798 MB. What players feel as lag is low fps together with a rising entity count.
[US] Krizalium Test runs which version of Rust?
Rust network protocol 2634 and build 167398 on Windows is what [US] Krizalium Test runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [US] Krizalium Test?
Online at this moment: [US] Krizalium Test. Its own uptime figure dates the last restart to roughly 47 hours ago. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 12 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [US] Krizalium Test?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which [US] Krizalium Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [US] Krizalium Test?
These Rust Analytics lists include [US] Krizalium Test: Rust community servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join [US] Krizalium Test?
Type client.connect 92.118.19.86:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://low.ms/game-servers/rust-server-hosting.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.