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RUST ANALYTICS
LIVE57,547PLY11,656SRV
QUOTE 92.124.207.133:28015 Offline checked 11d ago

nameserver

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,816
top 60%
Rank · 7d ago
#14,139
323 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average274/325+34+14.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average257/325+72+38.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average308/350−94−23.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average238/300+76+46.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average48/250−1−1.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average216/350+53+32.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on nameserver?

No gather rate appears in the name of nameserver. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Player Count

What is the rank of nameserver?

In the top 60% of all ranked servers, nameserver is #13,816 on player hours over the last seven days.

What is the population on nameserver?

At present, nameserver is offline; the last sighting was 11 days 14 hours ago.

Wipe Cycle

How often does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 15 hours old.

Server Details

Where can nameserver be found?

No region is published by nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.124.207.133:28015.

nameserver runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Windows, running on nameserver. The protocol has to match for you to join, and Steam applies that update.

Is nameserver up, and how consistent is its uptime?

No response from nameserver. It was last seen 11 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature nameserver?

The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join nameserver?

Type client.connect 92.124.207.133:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.