Check Rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 270/325 | ▲+30+12.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 256/325 | ▲+71+38.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 332/350 | ▼−70−17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 244/300 | ▲+82+50.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▲+1+2.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 219/350 | ▲+56+34.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Check Rust?
No gather rate is given in the name of Check Rust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Check Rust?
A procedural map runs on Check Rust, created by the game.
Population
Where does Check Rust sit in the rankings?
In the top 71% of all ranked servers, Check Rust is #15,967 on player hours over the last seven days.
How many players does Check Rust have?
At present, Check Rust is offline; the last sighting was 5 days 7 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Check Rust schedule its wipes?
No rhythm can be told for Check Rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 days 7 hours ago the current world was created.
Server Details
Where can Check Rust be found?
There is no region published for Check Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.134.99.100:28015 is its address.
Check Rust runs which version of Rust?
The version in use at Check Rust: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Check Rust up, and how consistent is its uptime?
Check Rust is down. The last time we saw it was 5 days 7 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. The earliest Rust Analytics saw it was 8 October 2026.
Server Tags
What is the meaning of the tags on Check Rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Check Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Check Rust show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Check Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Check Rust?
Type client.connect 92.134.99.100:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.