My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,487 top 71%
- Rank · 7d ago
- #15,784 ▼703 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 324/400 | ▲+46+16.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 316/400 | ▲+80+33.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 312/325 | ▼−74−19.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 275/375 | ▲+72+35.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 52/250 | ▼−9−14.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 248/400 | ▲+29+13.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Rust server | Powered by AMP?
No gather rate is given in the name of My Rust server | Powered by AMP. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on My Rust server | Powered by AMP?
My Rust server | Powered by AMP uses a procedural map, which the game generates.
Activity
What is the rank of My Rust server | Powered by AMP?
In the top 71% of all ranked servers, My Rust server | Powered by AMP is #16,487 on player hours over the last seven days.
How many players does My Rust server | Powered by AMP have?
At present, My Rust server | Powered by AMP is offline; the last sighting was 18 days 1 hours ago.
Wipe Frequency
When does My Rust server | Powered by AMP schedule its wipes?
The record holds too few of My Rust server | Powered by AMP's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 26 days 3 hours ago the current world was created.
Server Overview
Where can My Rust server | Powered by AMP be found?
There is no region published for My Rust server | Powered by AMP. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.171.6.88:28015 is its address.
My Rust server | Powered by AMP is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Linux, running on My Rust server | Powered by AMP. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Rust server | Powered by AMP up, and how consistent is its uptime?
My Rust server | Powered by AMP is down. The last time we saw it was 18 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.
Server Tags
How should you interpret the tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Rust server | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join My Rust server | Powered by AMP?
Type client.connect 92.171.6.88:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.