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RUST ANALYTICS
LIVE48,997PLY11,529SRV
QUOTE 92.183.2.255:28015 Offline checked 1d ago

TroubleChute

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,730
top 53%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average87/300−67−43.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average0/225−155−100.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average20/1000−21−50.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average5/1000−6−54.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average25/700−15−37.8%

Quick answers

from the figures on this page

Server Rules

How is TroubleChute configured in terms of rules and settings?

No gather rate is given in the name of TroubleChute. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on TroubleChute?

A procedural map runs on TroubleChute, created by the game.

Population

What is the rank of TroubleChute?

For the last seven days, TroubleChute holds rank #11,730 on player hours, in the top 53% of all ranked servers.

How full is TroubleChute?

At present, TroubleChute is offline; the last sighting was 47 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How often does TroubleChute wipe?

There are too few wipes on record for TroubleChute to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 22 hours ago the current world was created.

Server Info

What is the location of TroubleChute?

No region is published by TroubleChute. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.183.2.255:28015.

TroubleChute is on which Rust version?

The version in use at TroubleChute: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is TroubleChute up, and how consistent is its uptime?

Offline at this moment: TroubleChute. Last seen 47 hours ago. 4% is its uptime for the last 2 full days, 2 of 48 hours. First sighting by Rust Analytics: 12 October 2026.

Tags & Filters

What is the meaning of the tags on TroubleChute?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which TroubleChute publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TroubleChute appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join TroubleChute?

The console route: start Rust, press F1, enter client.connect 92.183.2.255:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.