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RUST ANALYTICS
LIVE59,070PLY11,576SRV
QUOTE 92.206.255.59:25567 Offline checked 14d ago

Vinnies Rust

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,832
top 70%
Rank · 7d ago
#15,586
1246 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average487/525−49−9.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average318/350−42−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average148/200−27−15.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average269/275−77−22.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250−17−31.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average265/325−4−1.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Vinnies Rust?

No gather rate is given in the name of Vinnies Rust. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on Vinnies Rust?

Vinnies Rust uses a procedural map, which the game generates.

Activity

Where does Vinnies Rust sit in the rankings?

In the top 70% of all ranked servers, Vinnies Rust is #16,832 on player hours over the last seven days.

How many players does Vinnies Rust have?

At present, Vinnies Rust is offline; the last sighting was 14 days ago.

Wipe Frequency

How often does Vinnies Rust wipe?

The record holds too few of Vinnies Rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 14 days 17 hours ago the current world was created.

Server Info

Where can Vinnies Rust be found?

For Vinnies Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 92.206.255.59:25567 is its address.

Vinnies Rust runs which version of Rust?

The version in use at Vinnies Rust: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Vinnies Rust?

Vinnies Rust is down. The last time we saw it was 14 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Tags & Filters

How should you interpret the tags on Vinnies Rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Vinnies Rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Vinnies Rust?

The following Rust Analytics lists feature Vinnies Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Vinnies Rust?

Type client.connect 92.206.255.59:25567 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.