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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 92.208.111.130:28015 Offline checked 18d ago

Artur Staging Test

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,450
top 71%
Rank · 7d ago
#15,784
666 places down
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:37 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average559/600+8+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average429/475−38−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average169/200−33−16.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average354/375−74−17.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average331/400+14+4.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Artur Staging Test?

No gather rate appears in the name of Artur Staging Test. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Artur Staging Test?

The game generates the procedural map on Artur Staging Test.

Population

What position does Artur Staging Test hold in the server rankings?

In the top 71% of all ranked servers, Artur Staging Test is #16,450 on player hours over the last seven days.

How full is Artur Staging Test?

At present, Artur Staging Test is offline; the last sighting was 18 days 20 hours ago.

Wipe Schedule

What can you expect on wipe day for Artur Staging Test?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Artur Staging Test wipe?

The record holds too few of Artur Staging Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 18 days 20 hours ago the current world was created.

Server Details

What is the location of Artur Staging Test?

There is no region published for Artur Staging Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.208.111.130:28015.

Artur Staging Test runs which version of Rust?

The build is Rust network protocol 2634 and build 165902 on Windows, running on Artur Staging Test. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Artur Staging Test?

Artur Staging Test is down. The last time we saw it was 18 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 25 September 2026.

Tags and Rankings

How should you interpret the tags on Artur Staging Test?

Published by Artur Staging Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165902 (Build): Build 165902; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Artur Staging Test show up in Rust Analytics lists and filters?

On Rust Analytics, Artur Staging Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Artur Staging Test?

The console route: start Rust, press F1, enter client.connect 92.208.111.130:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165902,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs165902
Build Build 165902.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.