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RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 92.208.174.128:28015 Offline checked 22h ago

neurocore solo: experimental

moddedcarbon
Players · last
0/ 3
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,916
top 67%
Rank · 7d ago
#15,618
702 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123415:0019:0023:0002:0006:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average81/300−44−35.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average84/225−11−11.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average22/1000−32−59.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−63−76.0%

Quick answers

from the figures on this page

Rules & Settings

How is neurocore solo: experimental configured in terms of rules and settings?

No gather rate appears in the name of neurocore solo: experimental. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on neurocore solo: experimental?

neurocore solo: experimental uses a procedural map, which the game generates.

Activity

What position does neurocore solo: experimental hold in the server rankings?

For the last seven days, neurocore solo: experimental holds rank #14,916 on player hours, in the top 67% of all ranked servers.

What is the population on neurocore solo: experimental?

At present, neurocore solo: experimental is offline; the last sighting was 22 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

When does neurocore solo: experimental schedule its wipes?

No rhythm can be told for neurocore solo: experimental yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 10 hours ago the current world was created.

Server Overview

What is the server location for neurocore solo: experimental?

No region is published by neurocore solo: experimental. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 92.208.174.128:28015 is its address.

neurocore solo: experimental runs which version of Rust?

The version in use at neurocore solo: experimental: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is neurocore solo: experimental and is it currently online?

No response from neurocore solo: experimental. It was last seen 22 hours ago. 30% is its uptime for the last 7 full days, 50 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on neurocore solo: experimental?

Published by neurocore solo: experimental for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature neurocore solo: experimental?

These Rust Analytics lists include neurocore solo: experimental: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join neurocore solo: experimental?

Type client.connect 92.208.174.128:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players It holds 3 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.