Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,468 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 119/225 | ▼−100−45.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 110/200 | ▼−29−21.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 241/275 | ▲+11+4.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 69/200 | ▼−62−47.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 12/250 | ▼−20−62.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 82/100 | ▼−36−30.6% |
Quick answers
from the figures on this pageMap and Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
Player Count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,468 on player hours, in the top – of all ranked servers.
What is the population on Name of Server as Shown on the Client Server List?
At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 28 days 19 hours ago.
Wipe Frequency
How often does Name of Server as Shown on the Client Server List wipe?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 28 days 20 hours ago the current world was created.
Server Details
Where can Name of Server as Shown on the Client Server List be found?
There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.208.182.149:28015.
Name of Server as Shown on the Client Server List runs which version of Rust?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.
How reliable is Name of Server as Shown on the Client Server List and is it currently online?
Name of Server as Shown on the Client Server List is down. The last time we saw it was 28 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Name of Server as Shown on the Client Server List?
Type client.connect 92.208.182.149:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.