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RUST ANALYTICS
LIVE33,649PLY11,460SRV
QUOTE 92.208.182.149:28015 Offline checked 28d ago

Name of Server as Shown on the Client Server List

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,468
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average119/225−100−45.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average110/200−29−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average241/275+11+4.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average69/200−62−47.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average12/250−20−62.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average82/100−36−30.6%

Quick answers

from the figures on this page

Map and Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Player Count

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,468 on player hours, in the top – of all ranked servers.

What is the population on Name of Server as Shown on the Client Server List?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 28 days 19 hours ago.

Wipe Frequency

How often does Name of Server as Shown on the Client Server List wipe?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 28 days 20 hours ago the current world was created.

Server Details

Where can Name of Server as Shown on the Client Server List be found?

There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.208.182.149:28015.

Name of Server as Shown on the Client Server List runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

Name of Server as Shown on the Client Server List is down. The last time we saw it was 28 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Name of Server as Shown on the Client Server List?

Type client.connect 92.208.182.149:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.