TestSpielwiese
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 0 peak 1
- Rank
- #10,094 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Custom Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:34 UTC2d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 22/300 | ▼−16−41.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 28/245 | ▲+2+9.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−8−61.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▼−5−71.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 10/700 | ▼−25−71.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TestSpielwiese?
The name of TestSpielwiese carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
Where does TestSpielwiese sit in the rankings?
For the last seven days, TestSpielwiese holds rank #10,094 on player hours, in the top 45% of all ranked servers.
What is the population on TestSpielwiese?
Right now, TestSpielwiese is offline; the last sighting was 7 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 07:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
What happens on wipe day at TestSpielwiese?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does TestSpielwiese wipe?
No rhythm can be told for TestSpielwiese yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 15 hours old.
Server Overview
What is the server location for TestSpielwiese?
No region is published by TestSpielwiese. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.208.63.220:28015 is its address.
TestSpielwiese is on which Rust version?
Rust network protocol 2634 and build 167584 on Windows is what TestSpielwiese runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is TestSpielwiese and is it currently online?
TestSpielwiese is down. The last time we saw it was 7 hours ago. The last 7 full days give 18% uptime, 30 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.
Server Tags
How should you interpret the tags on TestSpielwiese?
Published by TestSpielwiese for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TestSpielwiese show up in Rust Analytics lists and filters?
These Rust Analytics lists include TestSpielwiese: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to TestSpielwiese?
Type client.connect 92.208.63.220:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.