LinuxGSM
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,839 ▲872 places up
- Last wipe
- 38d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 243/275 | ▲+3+1.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 242/275 | ▲+57+30.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 328/350 | ▼−74−18.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 220/250 | ▲+58+35.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 42/250 | ▼−7−13.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 198/275 | ▲+35+21.8% |
Quick answers
from the figures on this pageRules & Settings
How is LinuxGSM configured in terms of rules and settings?
No gather rate is given in the name of LinuxGSM. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on LinuxGSM?
A procedural map runs on LinuxGSM, created by the game.
Player Count
What position does LinuxGSM hold in the server rankings?
For the last seven days, LinuxGSM holds rank #15,967 on player hours, in the top 71% of all ranked servers.
What is the population on LinuxGSM?
On LinuxGSM, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Schedule
When does LinuxGSM schedule its wipes?
No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 38 days 9 hours ago the current world was created.
Server Info
What is the location of LinuxGSM?
There is no region published for LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 92.211.2.47:28015 is its address.
LinuxGSM is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on LinuxGSM. Joining requires the same protocol on your game, which Steam updates.
How reliable is LinuxGSM and is it currently online?
Online at this moment: LinuxGSM. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
What is the meaning of the tags on LinuxGSM?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which LinuxGSM publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature LinuxGSM?
On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to LinuxGSM?
The console route: start Rust, press F1, enter client.connect 92.211.2.47:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.