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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 92.238.195.246:28015 Offline checked 12h ago

Damaged Gamers

moddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#10,488
top 47%
Rank · 7d ago
#5,462
5026 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4500
Procedural Map · seed 2009818051
First seen
13 Sep 2026
^

Players

AveragePeak
0123407:0014:0021:0004:0011:0018:00

Hourly average and peak, UTC.

Server performance

02040608007:0014:0021:0004:0011:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW12d ago 1 – running 0
Mon 28 Sep, 02:01 UTC16d ago 2 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300−15−20.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average51/225+2+3.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average16/1000−5−24.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−36.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−32−65.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Damaged Gamers?

No gather rate appears in the name of Damaged Gamers. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Damaged Gamers?

The map on Damaged Gamers is procedural, size 4,500, with seed 2009818051, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Damaged Gamers sit in the rankings?

In the top 47% of all ranked servers, Damaged Gamers is #10,488 on player hours over the last seven days.

How many players does Damaged Gamers have?

Right now, Damaged Gamers is offline; the last sighting was 12 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Schedule

How does Damaged Gamers handle wipe day?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Damaged Gamers wipe?

The record holds too few of Damaged Gamers's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 12 hours.

Server Details

Where can Damaged Gamers be found?

For Damaged Gamers, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.238.195.246:28015.

What is the performance like on Damaged Gamers?

Average server fps for the last 48 hours is 56; the floor was 48. At its peak it held 123,857 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,708 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Damaged Gamers running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Damaged Gamers. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Damaged Gamers and is it currently online?

No response from Damaged Gamers. It was last seen 12 hours ago. 3 days 10 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 97% uptime, 163 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Damaged Gamers?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Damaged Gamers publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Damaged Gamers?

On Rust Analytics, Damaged Gamers matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Damaged Gamers?

The console route: start Rust, press F1, enter client.connect 92.238.195.246:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.