ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,392 top 60%
- Rank · 7d ago
- #12,878 ▼1514 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 274/325 | ▲+34+14.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 257/325 | ▲+72+38.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 308/350 | ▼−94−23.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 238/300 | ▲+76+46.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−1−1.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 216/350 | ▲+53+32.9% |
Quick answers
from the figures on this pageServer Rules
How is ServerName configured in terms of rules and settings?
The name of ServerName carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on ServerName?
ServerName uses a procedural map, which the game generates.
Population
Where does ServerName sit in the rankings?
In the top 60% of all ranked servers, ServerName is #14,392 on player hours over the last seven days.
What is the population on ServerName?
At present, ServerName is offline; the last sighting was 13 days 6 hours ago.
Wipe Schedule
How often does ServerName wipe?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 7 hours ago the current world was created.
Server Details
What is the server location for ServerName?
There is no region published for ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.253.236.87:28015.
ServerName runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of ServerName?
Offline at this moment: ServerName. Last seen 13 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 30 September 2026.
Server Tags
What is the meaning of the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does ServerName show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join ServerName?
Type client.connect 92.253.236.87:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.