TyumenFUN | NoLIMIT | Classic +
Key statistics
the figures behind the quote- Players now
- 1/ 150 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 2 peak 10
- Rank
- #2,201 top 10%
- Rank · 7d ago
- #2,371 ▲170 places up
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 12h Thu 15 Oct, 18:58 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 387 player hours, last seven days
- Map
- 4500 Procedural Map · seed 693164665
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14.9 days between real wipes
- wipe-day peak
- 10 players, last three wipes
- crowd held
- 0% else halves by day 11
Coming wipes
- 1d 12hThu 15 Oct, 18:58 UTC
- 15d 12hThu 29 Oct, 18:58 UTC
- 22d 12hThu 5 Nov, 19:00 UTCFW
- 29d 12hThu 12 Nov, 18:58 UTC
- 43d 12hThu 26 Nov, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW12d ago | 9 | – | running | 4 |
| Wed 16 Sep, 20:52 UTC27d ago | 11 | halved by day 11 | 14.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 19 on average | 9/100 | ▪+0−1.8% | |
| 2 | СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 8 on average | 1/200 | ▼−1−47.8% | |
| 3 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 7 on average | 0/100 | ▼−1−100.0% | |
| 4 | 35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 6 on average | 1/125 | ▼−1−50.0% | |
| 5 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average | 2/200 | ▼−1−22.6% | |
| 6 | Lumber BoyzNA · groups of 8+ · biweekly · 4 on average | 0/50 | ▼−1−100.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TyumenFUN | NoLIMIT | Classic +?
No gather rate appears in the name of TyumenFUN | NoLIMIT | Classic +. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
What is the current map on TyumenFUN | NoLIMIT | Classic +?
The map on TyumenFUN | NoLIMIT | Classic + is procedural, size 4,500, with seed 693164665, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of TyumenFUN | NoLIMIT | Classic +?
For the last seven days, TyumenFUN | NoLIMIT | Classic + holds rank #2,201 on player hours, in the top 10% of all ranked servers.
How many players does TyumenFUN | NoLIMIT | Classic + have?
On TyumenFUN | NoLIMIT | Classic +, 1 players are in now, out of 150 slots. Average players over seven days: 2; peak: 10. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 6 players.
Wipe Frequency
How does TyumenFUN | NoLIMIT | Classic + handle wipe day?
An average of 10 players marked the busiest point of its recent wipes. 22 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 11 is where the crowd fell when it did not hold.
On what cycle does TyumenFUN | NoLIMIT | Classic + wipe?
Its tag guides the prediction, as TyumenFUN | NoLIMIT | Classic + has too few wipes on record to confirm its schedule. On Thursday 15 October at 18:58 UTC the next wipe is due. This world has been running for 12 days 11 hours. A fortnightly wipe is published in its tags.
Server Info
What is the server location for TyumenFUN | NoLIMIT | Classic +?
No region is published by TyumenFUN | NoLIMIT | Classic +. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 92.255.170.64:28017.
How is the performance on TyumenFUN | NoLIMIT | Classic +?
The last 48 hours average 144 server fps, the low being 50. 126,378 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,350 MB. A climbing entity count plus low fps is the lag players report.
TyumenFUN | NoLIMIT | Classic + runs which version of Rust?
Rust network protocol 2634 and build 167058 on Linux is what TyumenFUN | NoLIMIT | Classic + runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is TyumenFUN | NoLIMIT | Classic + up, and how consistent is its uptime?
The server is live: TyumenFUN | NoLIMIT | Classic + is online. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on TyumenFUN | NoLIMIT | Classic +?
Published by TyumenFUN | NoLIMIT | Classic + for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
TyumenFUN | NoLIMIT | Classic + appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TyumenFUN | NoLIMIT | Classic +: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join TyumenFUN | NoLIMIT | Classic +?
Type client.connect 92.255.170.64:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://tyumenfun.ru/.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,^v,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.