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RUST ANALYTICS
LIVE76,635PLY11,729SRV
QUOTE 92.28.161.255:28015 Offline checked 4d ago

My Local Testing Server

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,636
top 65%
Rank · 7d ago
#15,307
671 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep2 Oct6 Oct9 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:33 UTC10d ago 1 – running 0
Fri 2 Oct, 10:17 UTC11d ago 0 – 1 days 0
Sat 19 Sep, 10:06 UTC24d ago 1 – 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average80/300+31+64.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average134/245+74+121.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+2+1.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average69/1000+0+0.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average22/1000−12−35.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average64/700−67−51.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Testing Server?

No gather rate is given in the name of My Local Testing Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Player Count

What is the rank of My Local Testing Server?

In the top 65% of all ranked servers, My Local Testing Server is #14,636 on player hours over the last seven days.

How full is My Local Testing Server?

At present, My Local Testing Server is offline; the last sighting was 4 days 10 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

How does My Local Testing Server handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 24 hours after the wipe, the crowd peaked.

On what cycle does My Local Testing Server wipe?

There is no next wipe to predict for My Local Testing Server, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 9 hours ago the current world was created.

Server Info

Where can My Local Testing Server be found?

There is no region published for My Local Testing Server. Rust Analytics reports the location a server claims, not the machine's actual location. 92.28.161.255:28015 is its address.

My Local Testing Server runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Windows, running on My Local Testing Server. The protocol has to match for you to join, and Steam applies that update.

How reliable is My Local Testing Server and is it currently online?

No response from My Local Testing Server. It was last seen 4 days 10 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. The earliest Rust Analytics saw it was 16 September 2026.

Tags and Rankings

What is the meaning of the tags on My Local Testing Server?

These tags are published by My Local Testing Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Local Testing Server?

These Rust Analytics lists include My Local Testing Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join My Local Testing Server?

Type client.connect 92.28.161.255:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.