Skip to the page
RUST ANALYTICS
LIVE94,196PLY11,667SRV
QUOTE 92.38.222.21:35006 Offline checked 31d ago

CourierScript

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,149
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average484/525−50−9.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average190/200−45−19.0%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average348/375−103−22.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average341/350−106−23.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1052/1075+1013+2609.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average274/325−99−26.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on CourierScript?

No gather rate is given in the name of CourierScript. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is not active.

Which map is played on CourierScript?

CourierScript uses a procedural map, which the game generates.

Population

What is the rank of CourierScript?

In the top – of all ranked servers, CourierScript is #15,149 on player hours over the last seven days.

What is the population on CourierScript?

Right now, CourierScript is offline; the last sighting was 31 days 20 hours ago.

Wipe Cycle

When does CourierScript schedule its wipes?

The record holds too few of CourierScript's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 41 days 19 hours ago the current world was created.

Server Overview

Where can CourierScript be found?

No region is published by CourierScript. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 92.38.222.21:35006.

What Rust version is CourierScript running?

The version in use at CourierScript: Rust network protocol 2633 and build 162929, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is CourierScript up, and how consistent is its uptime?

Offline at this moment: CourierScript. Last seen 31 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on CourierScript?

Published by CourierScript for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): Build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does CourierScript show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature CourierScript: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join CourierScript?

The console route: start Rust, press F1, enter client.connect 92.38.222.21:35006. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build Build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.