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RUST ANALYTICS
LIVE83,995PLY11,775SRV
QUOTE 93.111.60.8:28015 Offline checked 15d ago

L&J

Players · last
0/ 6
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 6
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,953
top 71%
Rank · 7d ago
#15,887
1066 places down
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average445/550+20+4.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average435/500+68+18.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average280/300−92−24.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average419/450+53+14.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average75/250−27−26.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average331/425+8+2.5%

Quick answers

from the figures on this page

Map and Rules

How is L&J configured in terms of rules and settings?

No gather rate appears in the name of L&J. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on L&J?

The game generates the procedural map on L&J.

Population

What position does L&J hold in the server rankings?

In the top 71% of all ranked servers, L&J is #16,953 on player hours over the last seven days.

What is the population on L&J?

Right now, L&J is offline; the last sighting was 15 days 19 hours ago.

Wipe Schedule

When does L&J schedule its wipes?

The record holds too few of L&J's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 53 days 22 hours.

Server Details

Where can L&J be found?

There is no region published for L&J. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 93.111.60.8:28015.

L&J runs which version of Rust?

The version in use at L&J: Rust network protocol 2632 and build 161125, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of L&J?

L&J is down. The last time we saw it was 15 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.

Tags and Rankings

What is the meaning of the tags on L&J?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): It holds 6 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which L&J publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does L&J show up in Rust Analytics lists and filters?

On Rust Analytics, L&J matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join L&J?

Type client.connect 93.111.60.8:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp6
Max players It holds 6 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build Game build: 161125.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.