TableTry TEST
Key statistics
the figures behind the quote- Players now
- 1/ 8 12% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,877 top 67%
- Rank · 7d ago
- #15,420 ▼457 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 23/300 | ▼−15−38.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 23/245 | ▼−3−10.1% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 7/1000 | ▼−6−46.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 1/1000 | ▼−6−85.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 12/700 | ▼−23−66.0% |
Quick answers
from the figures on this pageMap and Rules
How is TableTry TEST configured in terms of rules and settings?
No gather rate appears in the name of TableTry TEST. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
What is the current map on TableTry TEST?
A procedural map runs on TableTry TEST, created by the game.
Population
Where does TableTry TEST sit in the rankings?
In the top 67% of all ranked servers, TableTry TEST is #15,877 on player hours over the last seven days.
What is the population on TableTry TEST?
Right now, TableTry TEST is offline; the last sighting was 12 days 16 hours ago.
Wipe Cycle
On what cycle does TableTry TEST wipe?
There are too few wipes on record for TableTry TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 17 hours.
Server Details
What is the location of TableTry TEST?
There is no region published for TableTry TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.115.173.56:28015.
TableTry TEST runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what TableTry TEST runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is TableTry TEST and is it currently online?
No response from TableTry TEST. It was last seen 12 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TableTry TEST?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which TableTry TEST publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TableTry TEST show up in Rust Analytics lists and filters?
These Rust Analytics lists include TableTry TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join TableTry TEST?
The console route: start Rust, press F1, enter client.connect 93.115.173.56:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp8
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.