DeepSeaRusWorld
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,839 ▲853 places up
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average | 4/1000 | ▼−1−17.2% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 2/1000 | ▲+2 | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 11/700 | ▲+3+45.1% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 4/650 | ▲+2+144.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 63 on average | 53/700 | ▼−3−4.9% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 62 on average | 9/200 | ▼−8−46.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on DeepSeaRusWorld?
The name of DeepSeaRusWorld carries no gather rate. 10 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Activity
What is the rank of DeepSeaRusWorld?
For the last seven days, DeepSeaRusWorld holds rank #15,986 on player hours, in the top 71% of all ranked servers.
How many players does DeepSeaRusWorld have?
At present, DeepSeaRusWorld is offline; the last sighting was 8 days 6 hours ago.
Wipe Frequency
How often does DeepSeaRusWorld wipe?
The estimate for DeepSeaRusWorld's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 5 hours ago the current world was created. Its tags list a wipe each month.
Server Details
Where can DeepSeaRusWorld be found?
No region is published by DeepSeaRusWorld. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.123.156.69:28438.
DeepSeaRusWorld is on which Rust version?
Rust network protocol 2634 and build 166494 on Linux is what DeepSeaRusWorld runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of DeepSeaRusWorld?
No response from DeepSeaRusWorld. It was last seen 8 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 6 October 2026.
Tags and Rankings
How should you interpret the tags on DeepSeaRusWorld?
Published by DeepSeaRusWorld for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Slot count: 100; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
DeepSeaRusWorld appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature DeepSeaRusWorld: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to DeepSeaRusWorld?
Type client.connect 93.123.156.69:28438 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166494,ts10,^o^z
Game
gmvanilla
mp100
ts10
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.