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RUST ANALYTICS
LIVE32,798PLY11,453SRV
QUOTE 93.125.2.12:28015 Online EU checked 9m ago

![DUO] MINSK / RUST | X2 | TP | ECONOMICS

2x duo biweekly wipes moddedcarbon
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
2
peak 7
Rank
#2,604
top 12% · #976 in EU
Rank · 7d ago
#3,032
428 places up
Last wipe
13d ago
biweekly schedule
Next wipe
14h
Thu 15 Oct, 19:33 UTC
Group limit
duo
players per team
Gather rate
2x
read from the name
Score
273
player hours, last seven days
Map
4250
Procedural Map · seed 1760108465
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers, top 34% in EU, and #161 of the duo servers (top 37%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 19:33 UTCin 14h

Its biweekly schedule tag · low confidence

usual gap
13.1 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
0%
else halves by day 12

Coming wipes

  1. 14hThu 15 Oct, 19:33 UTC
  2. 14d 14hThu 29 Oct, 19:33 UTC
  3. 21d 14hThu 5 Nov, 19:00 UTCFW
  4. 28d 14hThu 12 Nov, 19:33 UTC
  5. 42d 14hThu 26 Nov, 19:33 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:33 UTC FW13d ago 6 – running 0
Fri 18 Sep, 16:15 UTC26d ago 6 halved by day 12 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|BiweeklyEU · duo · 2x · biweekly · 3 on average1/60+1
2WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 175 on average69/200+60+703.9%
3EU Limitless 2x Monthly Solo/Duo | No BP Wipes|Noob Friendly|x2EU · duo · 2x · monthly · 115 on average24/200−9−26.9%
4WEREWOLF GAMING.CO 3x Solo/Duo|Loot x3|Share BPs|JUST WIPEDEU · duo · 3x · biweekly · 84 on average37/200+34+1133.3%
5Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 84 on average6/100+3+118.2%
6Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 14.10EU · duo · 2x · weekly · 76 on average74/100+72+3600.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

A gather rate of 2x appears in the name of ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. A maximum of 2 players per group is set through duo. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS uses a procedural map of size 4,250 with seed 1760108465, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS hold in the server rankings?

In the top 12% of all ranked servers, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS is #2,604 on player hours over the last seven days and #976 in Europe. In the duo group, it ranks #161.

How full is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

0 of 100 slots on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS are filled at the moment. The mean over the last seven days is 2 players, reaching 7 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 3 players.

Wipe Schedule

How does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS handle wipe day?

An average of 6 players marked the busiest point of its recent wipes. On the latest wipe, 47 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 12 is where the crowd fell when it did not hold.

On what cycle does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS wipe?

Its tag guides the prediction, as ![DUO] MINSK / RUST | X2 | TP | ECONOMICS has too few wipes on record to confirm its schedule. On Thursday 15 October at 19:33 UTC the next wipe is due. 13 days 9 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Overview

What is the location of ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

With the EU tag, ![DUO] MINSK / RUST | X2 | TP | ECONOMICS lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 93.125.2.12:28015.

How is the performance on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

The last 48 hours average 94 server fps, the low being 87. The entity count reached 108,658, covering buildings, deployables and all else in the world. Memory use peaked at 3,816 MB. What players feel as lag is low fps together with a rising entity count.

![DUO] MINSK / RUST | X2 | TP | ECONOMICS is on which Rust version?

Rust network protocol 2634 and build 166494 on Windows is what ![DUO] MINSK / RUST | X2 | TP | ECONOMICS runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS up, and how consistent is its uptime?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS is up. It is taking players now. 1 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

These tags are published by ![DUO] MINSK / RUST | X2 | TP | ECONOMICS and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts2 (Group limit): Team size caps at 2; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS show up in Rust Analytics lists and filters?

These Rust Analytics lists include ![DUO] MINSK / RUST | X2 | TP | ECONOMICS: 2x Rust servers, Duo Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What is the process to join ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Type client.connect 93.125.2.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rusthome.by.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs166494,ts2

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts2
Group limit Team size caps at 2.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.