Skip to the page
RUST ANALYTICS
LIVE45,716PLY11,528SRV
QUOTE 93.148.110.72:28015 Offline checked 22d ago

MapTests

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,769
top 65%
Rank · 7d ago
#7,497
7272 places down
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 09:51 UTC23d ago 1 – running 1
Sat 19 Sep, 09:22 UTC26d ago 1 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average306/350−172−36.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average183/200−116−38.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average146/200−11−7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average201/225−35−14.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average37/250+7+22.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average206/250−42−17.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on MapTests?

The name of MapTests carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Activity

What is the rank of MapTests?

In the top 65% of all ranked servers, MapTests is #14,769 on player hours over the last seven days.

How full is MapTests?

At present, MapTests is offline; the last sighting was 22 days ago.

Wipe Frequency

What can you expect on wipe day for MapTests?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does MapTests schedule its wipes?

The record holds too few of MapTests's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 22 days 20 hours.

Server Details

Where can MapTests be found?

For MapTests, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 93.148.110.72:28015.

MapTests runs which version of Rust?

The version in use at MapTests: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is MapTests and is it currently online?

No response from MapTests. It was last seen 22 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 18 September 2026.

Tags and Rankings

How should you interpret the tags on MapTests?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which MapTests publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature MapTests?

On Rust Analytics, MapTests matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join MapTests?

Type client.connect 93.148.110.72:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.