Test
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,294 top 33%
- Rank · 7d ago
- #12,188 ▲4894 places up
- Last wipe
- resets 83 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- – The Smallest Rust Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:04 UTC5h ago | – | – | – | 1 |
| Thu 15 Oct, 11:49 UTC5h ago | – | – | – | 1 |
| Thu 15 Oct, 11:20 UTC5h ago | – | – | – | 1 |
| Thu 15 Oct, 11:12 UTC5h ago | – | – | – | 1 |
| Thu 15 Oct, 10:29 UTC6h ago | – | – | – | 1 |
| Thu 15 Oct, 10:19 UTC6h ago | – | – | – | 1 |
| Thu 15 Oct, 10:11 UTC6h ago | – | – | – | 1 |
| Thu 15 Oct, 10:06 UTC6h ago | – | – | – | 1 |
| Thu 15 Oct, 09:47 UTC7h ago | – | – | – | 1 |
| Thu 15 Oct, 09:37 UTC7h ago | – | – | – | 1 |
| Thu 15 Oct, 09:28 UTC7h ago | – | – | – | 0 |
| Thu 15 Oct, 08:41 UTC8h ago | – | – | – | 1 |
| Wed 14 Oct, 18:23 UTC22h ago | – | – | – | 1 |
| Wed 14 Oct, 17:42 UTC23h ago | – | – | – | 1 |
| Wed 14 Oct, 14:45 UTC1d ago | – | – | – | 0 |
| Wed 14 Oct, 14:29 UTC1d ago | – | – | – | 0 |
| Wed 14 Oct, 11:53 UTC1d ago | – | – | – | 1 |
| Wed 14 Oct, 11:40 UTC1d ago | – | – | – | 0 |
| Wed 14 Oct, 11:34 UTC1d ago | – | – | – | 1 |
| Wed 14 Oct, 11:26 UTC1d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 58/100 | ▲+9+18.2% | |
| 2 | EU Hub 01EU · groups of 1000+ · 15 on average | 0/3300 | ▪+0 | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | MTRTESTgroups of 8+ · 1 on average | 234/250 | ▲+233+23300.0% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 82/100 | ▼−2−1.9% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 15.10no group limit · 70 on average | 82/100 | ▲+10+13.4% |
Quick answers
from the figures on this pageServer Rules
How is Test configured in terms of rules and settings?
The name of Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Population
What position does Test hold in the server rankings?
In the top 33% of all ranked servers, Test is #7,294 on player hours over the last seven days.
What is the population on Test?
Right now, Test is offline; the last sighting was 4 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.
Wipe Schedule
How often does Test wipe?
No wipe schedule exists for Test: it makes a new world every few hours. Those resets are not wipes.
Server Details
What is the location of Test?
There is no region published for Test. Rust Analytics reports the location a server claims, not the machine's actual location. 93.148.96.124:28015 is its address.
What Rust version is Test running?
The version in use at Test: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Test up, and how consistent is its uptime?
Test is down. The last time we saw it was 4 hours ago. The last 7 full days give 17% uptime, 29 hours on out of 168. The earliest Rust Analytics saw it was 28 September 2026.
Tags and Rankings
What is the meaning of the tags on Test?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
How can I connect to Test?
Type client.connect 93.148.96.124:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.