Tiny Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,048 top 45%
- Rank · 7d ago
- #10,533 ▲485 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 13:42 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 360/450 | ▲+99+38.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 303/350 | ▲+51+20.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 339/350 | ▲+16+5.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 295/350 | ▲+61+26.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 39/250 | ▼−7−15.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 308/450 | ▲+101+48.9% |
Quick answers
from the figures on this pageRules & Settings
How is Tiny Rust Test Server configured in terms of rules and settings?
No gather rate appears in the name of Tiny Rust Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Tiny Rust Test Server?
The game generates the procedural map on Tiny Rust Test Server.
Player Count
What position does Tiny Rust Test Server hold in the server rankings?
In the top 45% of all ranked servers, Tiny Rust Test Server is #10,048 on player hours over the last seven days.
What is the population on Tiny Rust Test Server?
Right now, Tiny Rust Test Server is offline; the last sighting was 29 hours ago. Average players over seven days: 1; peak: 1.
Wipe Frequency
What happens on wipe day at Tiny Rust Test Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Tiny Rust Test Server wipe?
The record holds too few of Tiny Rust Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 7 hours.
Server Overview
Where can Tiny Rust Test Server be found?
For Tiny Rust Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 93.159.5.182:28015 is its address.
What Rust version is Tiny Rust Test Server running?
The version in use at Tiny Rust Test Server: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Tiny Rust Test Server?
Offline at this moment: Tiny Rust Test Server. Last seen 29 hours ago. 7 full days have passed with 7% uptime, 12 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
What is the meaning of the tags on Tiny Rust Test Server?
These tags are published by Tiny Rust Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Tiny Rust Test Server?
The following Rust Analytics lists feature Tiny Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Tiny Rust Test Server?
Type client.connect 93.159.5.182:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.