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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 93.159.5.182:28015 Offline checked 1d ago

Tiny Rust Test Server

Players · last
0/ 2
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,048
top 45%
Rank · 7d ago
#10,533
485 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:42 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average360/450+99+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average303/350+51+20.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average339/350+16+5.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average295/350+61+26.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250−7−15.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average308/450+101+48.9%

Quick answers

from the figures on this page

Rules & Settings

How is Tiny Rust Test Server configured in terms of rules and settings?

No gather rate appears in the name of Tiny Rust Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Tiny Rust Test Server?

The game generates the procedural map on Tiny Rust Test Server.

Player Count

What position does Tiny Rust Test Server hold in the server rankings?

In the top 45% of all ranked servers, Tiny Rust Test Server is #10,048 on player hours over the last seven days.

What is the population on Tiny Rust Test Server?

Right now, Tiny Rust Test Server is offline; the last sighting was 29 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

What happens on wipe day at Tiny Rust Test Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Tiny Rust Test Server wipe?

The record holds too few of Tiny Rust Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 7 hours.

Server Overview

Where can Tiny Rust Test Server be found?

For Tiny Rust Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 93.159.5.182:28015 is its address.

What Rust version is Tiny Rust Test Server running?

The version in use at Tiny Rust Test Server: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Tiny Rust Test Server?

Offline at this moment: Tiny Rust Test Server. Last seen 29 hours ago. 7 full days have passed with 7% uptime, 12 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Server Tags

What is the meaning of the tags on Tiny Rust Test Server?

These tags are published by Tiny Rust Test Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Tiny Rust Test Server?

The following Rust Analytics lists feature Tiny Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Tiny Rust Test Server?

Type client.connect 93.159.5.182:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.