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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 93.171.122.188:28015 Offline checked 20d ago

Dazvolt Homies

Players · last
1/ 12
n/a24h
8% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 12
8% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,239
top 61%
Rank · 7d ago
#9,594
3645 places down
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/225−50−22.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average124/200−15−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average99/200−32−24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/100−20−17.1%

Quick answers

from the figures on this page

Map and Rules

How is Dazvolt Homies configured in terms of rules and settings?

No gather rate appears in the name of Dazvolt Homies. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Dazvolt Homies?

The game generates the procedural map on Dazvolt Homies.

Player Count

What is the rank of Dazvolt Homies?

In the top 61% of all ranked servers, Dazvolt Homies is #13,239 on player hours over the last seven days.

How many players does Dazvolt Homies have?

Right now, Dazvolt Homies is offline; the last sighting was 20 days 9 hours ago.

Wipe Schedule

On what cycle does Dazvolt Homies wipe?

No rhythm can be told for Dazvolt Homies yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 21 days 5 hours ago the current world was created.

Server Info

What is the location of Dazvolt Homies?

There is no region published for Dazvolt Homies. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 93.171.122.188:28015 is its address.

Dazvolt Homies is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Dazvolt Homies. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Dazvolt Homies?

No response from Dazvolt Homies. It was last seen 20 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Dazvolt Homies?

Published by Dazvolt Homies for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Dazvolt Homies?

On Rust Analytics, Dazvolt Homies matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Dazvolt Homies?

The console route: start Rust, press F1, enter client.connect 93.171.122.188:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp12
Max players Capacity: 12 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.