RustBlitz [DEV]
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,155 top 63%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 118 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 04:56 UTC56m ago | – | – | – | 0 |
| Wed 14 Oct, 03:56 UTC1h ago | – | – | – | 0 |
| Wed 14 Oct, 02:56 UTC2h ago | – | – | – | 0 |
| Wed 14 Oct, 01:56 UTC3h ago | – | – | – | 0 |
| Wed 14 Oct, 00:56 UTC4h ago | – | – | – | 0 |
| Tue 13 Oct, 23:56 UTC5h ago | – | – | – | 0 |
| Tue 13 Oct, 22:56 UTC6h ago | – | – | – | 0 |
| Tue 13 Oct, 21:56 UTC7h ago | – | – | – | 0 |
| Tue 13 Oct, 20:56 UTC8h ago | – | – | – | 0 |
| Tue 13 Oct, 19:56 UTC9h ago | – | – | – | 0 |
| Tue 13 Oct, 18:56 UTC10h ago | – | – | – | 0 |
| Tue 13 Oct, 17:56 UTC11h ago | – | – | – | 0 |
| Tue 13 Oct, 16:56 UTC12h ago | – | – | – | 0 |
| Tue 13 Oct, 15:56 UTC13h ago | – | – | – | 0 |
| Tue 13 Oct, 14:56 UTC14h ago | – | – | – | 0 |
| Tue 13 Oct, 13:56 UTC15h ago | – | – | – | 0 |
| Tue 13 Oct, 12:56 UTC16h ago | – | – | – | 0 |
| Tue 13 Oct, 11:58 UTC17h ago | – | – | – | 0 |
| Tue 13 Oct, 10:57 UTC18h ago | – | – | – | 0 |
| Tue 13 Oct, 09:57 UTC19h ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 60/100 | ▲+12+25.9% | |
| 2 | EU Hub 01EU · groups of 1000+ · 14 on average | 85/3300 | ▲+45+113.4% | |
| 3 | My Untitled Rust Servergroups of 8+ · 1 on average | 2/10 | ▲+1 | |
| 4 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 5 | FarEast Классика Для НовичковEU · groups of 8+ · weekly · 171 on average | 67/500 | ▼−84−55.6% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 95/100 | ▲+8+9.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on RustBlitz [DEV]?
No gather rate appears in the name of RustBlitz [DEV]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.
Population
What is the rank of RustBlitz [DEV]?
For the last seven days, RustBlitz [DEV] holds rank #14,155 on player hours, in the top 63% of all ranked servers.
How many players does RustBlitz [DEV] have?
0 of 50 slots on RustBlitz [DEV] are filled at the moment. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.
Wipe Frequency
When does RustBlitz [DEV] schedule its wipes?
Every few hours RustBlitz [DEV] makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Overview
Where can RustBlitz [DEV] be found?
For RustBlitz [DEV], no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 93.171.189.36:28015.
What Rust version is RustBlitz [DEV] running?
The version in use at RustBlitz [DEV]: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustBlitz [DEV]?
Online at this moment: RustBlitz [DEV]. The last 7 full days give 67% uptime, 112 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustBlitz [DEV]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which RustBlitz [DEV] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does RustBlitz [DEV] show up in Rust Analytics lists and filters?
These Rust Analytics lists include RustBlitz [DEV]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join RustBlitz [DEV]?
Type client.connect 93.171.189.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.