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RUST ANALYTICS
LIVE52,726PLY11,550SRV
QUOTE 93.186.199.65:27615 Online checked 8m ago

Unitedgameserver

moddedoxide
Players · last
0/ 300
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,867
top 72%
Rank · 7d ago
#15,794
73 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3700
Procedural Map · seed 2107859920
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:12 UTC13d ago 1 – running 0
Thu 1 Oct, 12:46 UTC13d ago 2 – 0.6 days 0
Thu 17 Sep, 17:34 UTC27d ago 1 halved by day 2 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average118/300−72−37.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average93/225−34−26.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−28−59.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average5/1000−9−64.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average31/700−18−37.3%

Quick answers

from the figures on this page

Server Rules

How is Unitedgameserver configured in terms of rules and settings?

No gather rate appears in the name of Unitedgameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Unitedgameserver?

A procedural map of size 3,700 with seed 2107859920 runs on Unitedgameserver, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does Unitedgameserver hold in the server rankings?

For the last seven days, Unitedgameserver holds rank #15,867 on player hours, in the top 72% of all ranked servers.

What is the population on Unitedgameserver?

0 of 300 slots on Unitedgameserver are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Unitedgameserver?

Recent wipes at this server drew an average peak of 1 players. 7 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

When does Unitedgameserver schedule its wipes?

No next wipe can be predicted for Unitedgameserver: it wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 9 hours.

Server Details

What is the location of Unitedgameserver?

There is no region published for Unitedgameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 93.186.199.65:27615 is its address.

What is the performance like on Unitedgameserver?

The last 48 hours average 29 server fps, the low being 7. The entity count reached 81,335, covering buildings, deployables and all else in the world. Up to 2,367 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Unitedgameserver running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Unitedgameserver. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Unitedgameserver and is it currently online?

The server is live: Unitedgameserver is online. The reported uptime puts its last restart at about 8 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Unitedgameserver?

Published by Unitedgameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Unitedgameserver appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Unitedgameserver matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Unitedgameserver?

Type client.connect 93.186.199.65:27615 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://united-gameserver.de/.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players It holds 300 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.