Loot.Team
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 298/375 | ▲+76+34.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 256/300 | ▲+50+24.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 371/375 | ▲+6+1.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 247/300 | ▲+59+31.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 30/250 | ▼−4−12.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 248/400 | ▲+82+49.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Loot.Team?
No gather rate appears in the name of Loot.Team. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Loot.Team?
Loot.Team uses a procedural map, which the game generates.
Activity
Where does Loot.Team sit in the rankings?
For the last seven days, Loot.Team holds rank #15,977 on player hours, in the top 71% of all ranked servers.
How full is Loot.Team?
Right now, Loot.Team is offline; the last sighting was 8 days ago.
Wipe Frequency
When does Loot.Team schedule its wipes?
There are too few wipes on record for Loot.Team to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 10 hours old.
Server Overview
What is the server location for Loot.Team?
No region is published by Loot.Team. Rust Analytics reports the location a server claims, not the machine's actual location. 93.186.254.156:28015 is its address.
Loot.Team runs which version of Rust?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Loot.Team. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Loot.Team and is it currently online?
Loot.Team is down. The last time we saw it was 8 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Loot.Team?
These tags are published by Loot.Team and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Loot.Team show up in Rust Analytics lists and filters?
These Rust Analytics lists include Loot.Team: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Loot.Team?
Type client.connect 93.186.254.156:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.