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RUST ANALYTICS
LIVE32,842PLY11,459SRV
QUOTE 93.189.7.107:28016 Online checked 8m ago

My Rust Server

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,907
top 72%
Rank · 7d ago
#15,970
63 places up
Last wipe
567d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average125/200−56−31.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average70/200−26−27.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average375/425+68+22.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average83/200−22−21.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250−3−19.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average80/100+7+9.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Rust Server?

The name of My Rust Server carries no gather rate. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Rust Server?

My Rust Server uses a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of My Rust Server?

In the top 72% of all ranked servers, My Rust Server is #15,907 on player hours over the last seven days.

How many players does My Rust Server have?

On My Rust Server, 0 players are in now, out of 40 slots. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does My Rust Server wipe?

There are too few wipes on record for My Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 567 days 5 hours old.

Server Overview

What is the location of My Rust Server?

There is no region published for My Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.189.7.107:28016.

Is My Rust Server performing well?

Average server fps for the last 48 hours is 172; the floor was 148. The entity count reached 98,493, covering buildings, deployables and all else in the world. Up to 3,331 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is My Rust Server running?

The build is Rust network protocol 2583 and build 117366 on Linux, running on My Rust Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Rust Server and is it currently online?

The server is live: My Rust Server is online. The reported uptime puts its last restart at about 10 days 17 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on My Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; v2583 (Protocol): Your game must run protocol 2583 to connect; cs117366 (Build): It runs build 117366; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Rust Server?

These Rust Analytics lists include My Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

How to Join

What is the process to join My Rust Server?

The console route: start Rust, press F1, enter client.connect 93.189.7.107:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2583,gmrust,cs117366

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
v2583
Protocol Your game must run protocol 2583 to connect.
cs117366
Build It runs build 117366.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.