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RUST ANALYTICS
LIVE45,504PLY11,526SRV
QUOTE 93.191.113.100:28115 Offline checked 10d ago

Rust Local Test

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,887
top 61%
Rank · 7d ago
#8,315
5572 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average210/275+43+25.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average134/200+20+17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average482/475+62+14.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average123/200−16−11.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250−3−12.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average136/275+16+13.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Local Test?

The name of Rust Local Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is not active.

What is the current map on Rust Local Test?

The game generates the procedural map on Rust Local Test.

Activity

What is the rank of Rust Local Test?

For the last seven days, Rust Local Test holds rank #13,887 on player hours, in the top 61% of all ranked servers.

How full is Rust Local Test?

Right now, Rust Local Test is offline; the last sighting was 10 days 18 hours ago.

Wipe Cycle

When does Rust Local Test schedule its wipes?

There are too few wipes on record for Rust Local Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 12 hours ago the current world was created.

Server Info

What is the server location for Rust Local Test?

For Rust Local Test, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 93.191.113.100:28115.

Rust Local Test runs which version of Rust?

Rust network protocol 2634 and build 166586 on Windows is what Rust Local Test runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust Local Test?

Rust Local Test is down. The last time we saw it was 10 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Rust Local Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Rust Local Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rust Local Test?

These Rust Analytics lists include Rust Local Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Rust Local Test?

The console route: start Rust, press F1, enter client.connect 93.191.113.100:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.