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RUST ANALYTICS
LIVE44,974PLY11,501SRV
QUOTE 93.191.113.96:28015 Offline checked 23d ago

MyOfflineServer

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,463
no region published
Rank · 7d ago
#15,134
329 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average340/350−21−5.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average211/200−2−0.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average178/200+14+8.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average215/200−1−0.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average36/250−4−9.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average191/225+9+5.0%

Quick answers

from the figures on this page

Server Rules

How is MyOfflineServer configured in terms of rules and settings?

No gather rate is given in the name of MyOfflineServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on MyOfflineServer?

The game generates the procedural map on MyOfflineServer.

Activity

Where does MyOfflineServer sit in the rankings?

For the last seven days, MyOfflineServer holds rank #15,463 on player hours, in the top – of all ranked servers.

How many players does MyOfflineServer have?

At present, MyOfflineServer is offline; the last sighting was 23 days 10 hours ago.

Wipe Cycle

On what cycle does MyOfflineServer wipe?

No rhythm can be told for MyOfflineServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 19 hours.

Server Details

What is the location of MyOfflineServer?

There is no region published for MyOfflineServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 93.191.113.96:28015.

What Rust version is MyOfflineServer running?

Rust network protocol 2633 and build 164530 on Windows is what MyOfflineServer runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of MyOfflineServer?

No response from MyOfflineServer. It was last seen 23 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

What is the meaning of the tags on MyOfflineServer?

These tags are published by MyOfflineServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

MyOfflineServer appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature MyOfflineServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join MyOfflineServer?

Type client.connect 93.191.113.96:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.