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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 93.89.211.38:28015 Offline checked 4d ago

No Mercy PvP

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,736
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average126/300−29−18.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average142/225+62+77.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average37/1000−32−46.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−15−62.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average33/700−65−66.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on No Mercy PvP?

No gather rate is given in the name of No Mercy PvP. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on No Mercy PvP?

No Mercy PvP uses a procedural map, which the game generates.

Activity

What position does No Mercy PvP hold in the server rankings?

In the top 44% of all ranked servers, No Mercy PvP is #9,736 on player hours over the last seven days.

What is the population on No Mercy PvP?

At present, No Mercy PvP is offline; the last sighting was 4 days ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

On what cycle does No Mercy PvP wipe?

There are too few wipes on record for No Mercy PvP to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 13 hours.

Server Info

What is the server location for No Mercy PvP?

No region is published by No Mercy PvP. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 93.89.211.38:28015.

No Mercy PvP runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on No Mercy PvP. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is No Mercy PvP and is it currently online?

Offline at this moment: No Mercy PvP. Last seen 4 days ago. 0% is its uptime for the last 3 full days, 0 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags & Filters

How should you interpret the tags on No Mercy PvP?

These tags are published by No Mercy PvP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does No Mercy PvP show up in Rust Analytics lists and filters?

On Rust Analytics, No Mercy PvP matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to No Mercy PvP?

The console route: start Rust, press F1, enter client.connect 93.89.211.38:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.