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RUST ANALYTICS
LIVE78,385PLY11,749SRV
QUOTE 93.99.7.63:28125 Online checked 8m ago

Headshot Achievements Server

moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,983
top 71%
Rank · 7d ago
#10,467
5516 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 3
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:01 UTC11d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average90/300+41+85.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average146/245+86+141.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100+0−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average69/1000+0+0.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average21/1000−13−38.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average65/700−66−50.4%

Quick answers

from the figures on this page

Server Rules

How is Headshot Achievements Server configured in terms of rules and settings?

No gather rate appears in the name of Headshot Achievements Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Headshot Achievements Server?

A procedural map of size 4,500 with seed 3 runs on Headshot Achievements Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Headshot Achievements Server sit in the rankings?

For the last seven days, Headshot Achievements Server holds rank #15,983 on player hours, in the top 71% of all ranked servers.

How full is Headshot Achievements Server?

On Headshot Achievements Server, 0 players are in now, out of 10 slots. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Headshot Achievements Server?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 21 hours after the wipe, the crowd peaked.

On what cycle does Headshot Achievements Server wipe?

There are too few wipes on record for Headshot Achievements Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 9 hours.

Server Info

What is the location of Headshot Achievements Server?

No region is published by Headshot Achievements Server. Rust Analytics reports the location a server claims, not the machine's actual location. 93.99.7.63:28125 is its address.

How is the performance on Headshot Achievements Server?

Average server fps for the last 48 hours is 30; the floor was 30. At its peak it held 118,936 entities: buildings, deployables and the rest of the world. Up to 5,290 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Headshot Achievements Server is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on Headshot Achievements Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Headshot Achievements Server and is it currently online?

Headshot Achievements Server is up. It is taking players now. The reported uptime puts its last restart at about 11 days 6 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Headshot Achievements Server?

These tags are published by Headshot Achievements Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Headshot Achievements Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Headshot Achievements Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Headshot Achievements Server?

Type client.connect 93.99.7.63:28125 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.