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RUST ANALYTICS
LIVE43,348PLY11,481SRV
QUOTE 94.101.96.235:28015 Offline checked 22h ago

Local C# Plugin Dev Server

moddedoxide
Players · last
1/ 10
+0+0.0%24h
10% full
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 2
Rank
#7,074
top 32%
Rank · 7d ago
#7,573
499 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
18
player hours, last seven days
Map
–
Custom Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:14 UTC4d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average88/300−37−29.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average82/225−13−13.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−2.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average29/1000−25−46.6%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average24/700−59−71.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Local C# Plugin Dev Server?

The name of Local C# Plugin Dev Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is not active.

Player Count

What is the rank of Local C# Plugin Dev Server?

For the last seven days, Local C# Plugin Dev Server holds rank #7,074 on player hours, in the top 32% of all ranked servers.

How full is Local C# Plugin Dev Server?

At present, Local C# Plugin Dev Server is offline; the last sighting was 22 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Schedule

What happens on wipe day at Local C# Plugin Dev Server?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does Local C# Plugin Dev Server wipe?

No rhythm can be told for Local C# Plugin Dev Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 4 days 20 hours old.

Server Info

What is the server location for Local C# Plugin Dev Server?

No region is published by Local C# Plugin Dev Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 94.101.96.235:28015.

What Rust version is Local C# Plugin Dev Server running?

The version in use at Local C# Plugin Dev Server: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Local C# Plugin Dev Server up, and how consistent is its uptime?

Local C# Plugin Dev Server is down. The last time we saw it was 22 hours ago. 7 full days have passed with 8% uptime, 13 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Tags and Rankings

What is the meaning of the tags on Local C# Plugin Dev Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Local C# Plugin Dev Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Local C# Plugin Dev Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Local C# Plugin Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Local C# Plugin Dev Server?

Type client.connect 94.101.96.235:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.