[ITA] Server di CagottoMan
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #9,076 ▼6879 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 12345
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 5.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC18d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 201/300 | ▼−11−5.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 0/225 | ▼−190−100.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 50/1000 | ▼−47−48.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−19−59.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 52/700 | ▼−71−57.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [ITA] Server di CagottoMan?
The name of [ITA] Server di CagottoMan carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [ITA] Server di CagottoMan?
The map on [ITA] Server di CagottoMan is procedural, size 3,500, with seed 12345, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does [ITA] Server di CagottoMan hold in the server rankings?
In the top 72% of all ranked servers, [ITA] Server di CagottoMan is #15,955 on player hours over the last seven days.
How many players does [ITA] Server di CagottoMan have?
On [ITA] Server di CagottoMan, 0 players are in now, out of 200 slots. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at [ITA] Server di CagottoMan?
An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 28 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
How often does [ITA] Server di CagottoMan wipe?
No rhythm can be told for [ITA] Server di CagottoMan yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 17 hours.
Server Info
What is the server location for [ITA] Server di CagottoMan?
There is no region published for [ITA] Server di CagottoMan. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.126.59.191:28015 is its address.
What is the performance like on [ITA] Server di CagottoMan?
The last 48 hours average 129 server fps, the low being 107. At its peak it held 69,422 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,661 MB. Low fps and growing entities are the source of felt lag.
[ITA] Server di CagottoMan runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [ITA] Server di CagottoMan. Joining requires the same protocol on your game, which Steam updates.
How reliable is [ITA] Server di CagottoMan and is it currently online?
Online at this moment: [ITA] Server di CagottoMan. 17 hours ago is when it last restarted, judging by the uptime it reports. 98% is its uptime for the last 7 full days, 164 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on [ITA] Server di CagottoMan?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Slot count: 200; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [ITA] Server di CagottoMan publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
[ITA] Server di CagottoMan appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [ITA] Server di CagottoMan: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [ITA] Server di CagottoMan?
Type client.connect 94.126.59.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.