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RUST ANALYTICS
LIVE35,326PLY11,439SRV
QUOTE 94.134.192.101:28015 Offline checked 11d ago

TestServer

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,934
top 70%
Rank · 7d ago
#16,539
605 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average208/225−68−24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average126/200−17−11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average239/275+33+16.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average111/200−56−33.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average11/250−25−69.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average103/100−32−23.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on TestServer?

No gather rate is given in the name of TestServer. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on TestServer?

TestServer uses a procedural map, which the game generates.

Player Count

Where does TestServer sit in the rankings?

For the last seven days, TestServer holds rank #15,934 on player hours, in the top 70% of all ranked servers.

How many players does TestServer have?

At present, TestServer is offline; the last sighting was 11 days 14 hours ago.

Wipe Schedule

When does TestServer schedule its wipes?

There are too few wipes on record for TestServer to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 23 hours.

Server Overview

Where can TestServer be found?

No region is published by TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.134.192.101:28015 is its address.

What Rust version is TestServer running?

The build is Rust network protocol 2634 and build 166586 on Windows, running on TestServer. The protocol has to match for you to join, and Steam applies that update.

Is TestServer up, and how consistent is its uptime?

TestServer is down. The last time we saw it was 11 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 2 October 2026.

Tags and Rankings

How should you interpret the tags on TestServer?

These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does TestServer show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TestServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to TestServer?

The console route: start Rust, press F1, enter client.connect 94.134.192.101:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.