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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 94.134.193.187:28015 Offline checked 6d ago

TestServer

Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,576
top 43%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average298/375+76+34.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average256/300+50+24.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average371/375+6+1.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average247/300+59+31.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250−4−12.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average248/400+82+49.6%

Quick answers

from the figures on this page

Map and Rules

How is TestServer configured in terms of rules and settings?

The name of TestServer carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on TestServer?

TestServer uses a procedural map, which the game generates.

Player Count

Where does TestServer sit in the rankings?

For the last seven days, TestServer holds rank #9,576 on player hours, in the top 43% of all ranked servers.

How full is TestServer?

Right now, TestServer is offline; the last sighting was 6 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

When does TestServer schedule its wipes?

The record holds too few of TestServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.

Server Details

Where can TestServer be found?

There is no region published for TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 94.134.193.187:28015.

What Rust version is TestServer running?

The build is Rust network protocol 2634 and build 167231 on Windows, running on TestServer. The protocol has to match for you to join, and Steam applies that update.

How reliable is TestServer and is it currently online?

Offline at this moment: TestServer. Last seen 6 days 6 hours ago. The last 5 full days give 0% uptime, 0 hours on out of 120. First sighting by Rust Analytics: 8 October 2026.

Tags & Filters

What is the meaning of the tags on TestServer?

Published by TestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TestServer appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TestServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to TestServer?

The console route: start Rust, press F1, enter client.connect 94.134.193.187:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.