#2 Omsk-Rust X10000
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #5,475 top 25% · #1721 in EU
- Rank · 7d ago
- #3,567 ▼1908 places down
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 19h Fri 16 Oct, 10:56 UTC
- Group limit
- 8 8, the default
- Gather rate
- 10000x read from the name
- Score
- 38 player hours, last seven days
- Map
- 3500 Procedural Map · seed 1722093851
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 19hFri 16 Oct, 10:56 UTC
- 8d 19hFri 23 Oct, 10:56 UTC
- 15d 19hFri 30 Oct, 10:56 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 22d 19hFri 6 Nov, 10:56 UTC
- 29d 19hFri 13 Nov, 10:56 UTC
- 36d 19hFri 20 Nov, 10:56 UTC
- 43d 19hFri 27 Nov, 10:56 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 10:56 UTC5d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:56 UTC12d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 18:57 UTC FW12d ago | 5 | – | 0.7 days | 0 |
| Fri 25 Sep, 11:04 UTC19d ago | 4 | held half | 6.3 days | 0 |
| Fri 18 Sep, 11:05 UTC26d ago | 5 | held half | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 54 on average | 71/85 | ▼−5−6.1% | |
| 2 | KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average | 15/150 | ▼−10−39.4% | |
| 3 | X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average | 18/200 | ▲+2+16.1% | |
| 4 | #1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 4 on average | 2/200 | ▼−4−64.7% | |
| 5 | ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 3 on average | 3/150 | ▼−3−51.4% | |
| 6 | PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 3 on average | 11/250 | ▲+2+28.2% |
Quick answers
from the figures on this pageServer Rules
How is #2 Omsk-Rust X10000 configured in terms of rules and settings?
A gather rate of 10000x appears in the name of #2 Omsk-Rust X10000. Up to 8 players per group, which is the game's default. It runs battlefield, quick PvP, kits and boosted rates. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on #2 Omsk-Rust X10000?
The map on #2 Omsk-Rust X10000 is procedural, size 3,500, with seed 1722093851, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does #2 Omsk-Rust X10000 sit in the rankings?
On seven-day player hours, #2 Omsk-Rust X10000 sits at #5,475, in the top 25% across ranked servers and #1,721 in Europe.
How full is #2 Omsk-Rust X10000?
0 of 100 slots on #2 Omsk-Rust X10000 are filled at the moment. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
Wipe Frequency
What happens on wipe day at #2 Omsk-Rust X10000?
The average peak across its recent wipes is 4 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does #2 Omsk-Rust X10000 schedule its wipes?
#2 Omsk-Rust X10000 wipes on this rhythm: every Friday at 10:56 UTC. The date of its next wipe is Friday 16 October at 10:56 UTC. Its world now is 5 days 4 hours old. Weekly wipes are what its tags advertise.
Server Overview
What is the server location for #2 Omsk-Rust X10000?
In Europe, #2 Omsk-Rust X10000 lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.137.28.90:36400.
How is the performance on #2 Omsk-Rust X10000?
Server fps over the last 48 hours: 29 on average, 2 at the lowest. 66,389 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,390 MB. Low fps and growing entities are the source of felt lag.
What Rust version is #2 Omsk-Rust X10000 running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on #2 Omsk-Rust X10000. Joining requires the same protocol on your game, which Steam updates.
Is #2 Omsk-Rust X10000 up, and how consistent is its uptime?
Online at this moment: #2 Omsk-Rust X10000. 17 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on #2 Omsk-Rust X10000?
These tags are published by #2 Omsk-Rust X10000 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^i (Battlefield): Kits and high rates for quick PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
#2 Omsk-Rust X10000 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, #2 Omsk-Rust X10000 matches these lists: Rust servers with a gather rate above 10x, Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Connection
What is the process to join #2 Omsk-Rust X10000?
Type client.connect 94.137.28.90:36400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust-omsk.gamestores.app.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^i,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.