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RUST ANALYTICS
LIVE81,760PLY11,698SRV
QUOTE 94.137.28.90:36400 Online EU checked 11m ago

#2 Omsk-Rust X10000

10000x weekly wipes moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 2
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,475
top 25% · #1721 in EU
Rank · 7d ago
#3,567
1908 places down
Last wipe
5d ago
weekly schedule
Next wipe
1d 19h
Fri 16 Oct, 10:56 UTC
Group limit
8
8, the default
Gather rate
10000x
read from the name
Score
38
player hours, last seven days
Map
3500
Procedural Map · seed 1722093851
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 10:56 UTCin 1d 19h

Every Friday at 10:56 UTC · high confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 19hFri 16 Oct, 10:56 UTC
  2. 8d 19hFri 23 Oct, 10:56 UTC
  3. 15d 19hFri 30 Oct, 10:56 UTC
  4. 22d 3hThu 5 Nov, 19:00 UTCFW
  5. 22d 19hFri 6 Nov, 10:56 UTC
  6. 29d 19hFri 13 Nov, 10:56 UTC
  7. 36d 19hFri 20 Nov, 10:56 UTC
  8. 43d 19hFri 27 Nov, 10:56 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:56 UTC5d ago 1 – running 0
Fri 2 Oct, 10:56 UTC12d ago 5 held half 7 days 0
Thu 1 Oct, 18:57 UTC FW12d ago 5 – 0.7 days 0
Fri 25 Sep, 11:04 UTC19d ago 4 held half 6.3 days 0
Fri 18 Sep, 11:05 UTC26d ago 5 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 54 on average71/85−5−6.1%
2KRISTALIX RUST - X50 | NOLIMIT | 13.10EU · groups of 30+ · 50x · weekly · 11 on average15/150−10−39.4%
3X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 9 on average18/200+2+16.1%
4#1 DARKNESS X1000000 | BATTLEFIELD | PVP | KITS | TP | WP08.10EU · groups of 50+ · 1e+06x · weekly · 4 on average2/200−4−64.7%
5⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 3 on average3/150−3−51.4%
6PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+EU · groups of 25+ · 1000x · weekly · 3 on average11/250+2+28.2%

Quick answers

from the figures on this page

Server Rules

How is #2 Omsk-Rust X10000 configured in terms of rules and settings?

A gather rate of 10000x appears in the name of #2 Omsk-Rust X10000. Up to 8 players per group, which is the game's default. It runs battlefield, quick PvP, kits and boosted rates. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on #2 Omsk-Rust X10000?

The map on #2 Omsk-Rust X10000 is procedural, size 3,500, with seed 1722093851, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does #2 Omsk-Rust X10000 sit in the rankings?

On seven-day player hours, #2 Omsk-Rust X10000 sits at #5,475, in the top 25% across ranked servers and #1,721 in Europe.

How full is #2 Omsk-Rust X10000?

0 of 100 slots on #2 Omsk-Rust X10000 are filled at the moment. The seven-day average is 0 players, with a peak of 3. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

Wipe Frequency

What happens on wipe day at #2 Omsk-Rust X10000?

The average peak across its recent wipes is 4 players. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does #2 Omsk-Rust X10000 schedule its wipes?

#2 Omsk-Rust X10000 wipes on this rhythm: every Friday at 10:56 UTC. The date of its next wipe is Friday 16 October at 10:56 UTC. Its world now is 5 days 4 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the server location for #2 Omsk-Rust X10000?

In Europe, #2 Omsk-Rust X10000 lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.137.28.90:36400.

How is the performance on #2 Omsk-Rust X10000?

Server fps over the last 48 hours: 29 on average, 2 at the lowest. 66,389 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,390 MB. Low fps and growing entities are the source of felt lag.

What Rust version is #2 Omsk-Rust X10000 running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on #2 Omsk-Rust X10000. Joining requires the same protocol on your game, which Steam updates.

Is #2 Omsk-Rust X10000 up, and how consistent is its uptime?

Online at this moment: #2 Omsk-Rust X10000. 17 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on #2 Omsk-Rust X10000?

These tags are published by #2 Omsk-Rust X10000 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle runs weekly; ^i (Battlefield): Kits and high rates for quick PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

#2 Omsk-Rust X10000 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, #2 Omsk-Rust X10000 matches these lists: Rust servers with a gather rate above 10x, Rust servers: Europe, Modded Rust servers and Best Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Connection

What is the process to join #2 Omsk-Rust X10000?

Type client.connect 94.137.28.90:36400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust-omsk.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Gameplay

^i
Battlefield Kits and high rates for quick PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.